39 #include "gui/viewport.h" 
   78 #include "resources/map/map.h" 
   89 #ifdef HAVE_MALLOC_TRIM 
  100     std::string args = 
event.args;
 
  103         if (event.
tab == 
nullptr ||
 
  106             return std::string();
 
  110         if (whisper->
getNick().empty())
 
  113             event.tab->
chatLog(
_(
"Please specify a name."),
 
  117             return std::string();
 
  126                            const std::string &str1,
 
  127                            const std::string &str2)
 
  129     if (event.
tab != 
nullptr)
 
  134             event.tab->chatLog(str1,
 
  142             event.tab->chatLog(str2,
 
  152                            const std::string &relationText)
 
  154     std::string args = 
getNick(event);
 
  160         if (event.
tab != 
nullptr)
 
  163             event.tab->chatLog(
strprintf(
_(
"Player already %s!"),
 
  164                 relationText.c_str()),
 
  179         strprintf(
_(
"Player successfully %s!"), relationText.c_str()),
 
  181         strprintf(
_(
"Player could not be %s!"), relationText.c_str()));
 
  202     std::string args = 
getNick(event);
 
  213         if (event.tab != 
nullptr)
 
  216             event.tab->chatLog(
_(
"Player wasn't ignored!"),
 
  227         _(
"Player no longer ignored!"),
 
  229         _(
"Player could not be unignored!"));
 
  235     std::string args = 
getNick(event);
 
  241         if (event.tab != 
nullptr)
 
  244             event.tab->chatLog(
_(
"Player already erased!"),
 
  256         _(
"Player no longer erased!"),
 
  258         _(
"Player could not be erased!"));
 
  302     const std::string nick = 
getNick(event);
 
  305     if (being == 
nullptr)
 
  318     if (event.args.empty())
 
  341     if (floorItem != 
nullptr)
 
  390     if (target != 
nullptr)
 
  399         if (!event.args.empty())
 
  401             const std::string op = 
event.args.substr(0, 1);
 
  461     if (!event.args.empty())
 
  465     else if (event.tab != 
nullptr &&
 
  473         if (being != 
nullptr)
 
  505     const std::string args = 
event.args;
 
  511     if (being != 
nullptr)
 
  518         if (
party != 
nullptr)
 
  561     if (!event.args.empty())
 
  565     else if (event.tab != 
nullptr &&
 
  619     if (event.tab == 
nullptr ||
 
  630         if (
guild != 
nullptr)
 
  680     if (event.args.empty())
 
  725     if (event.tab != 
nullptr)
 
  727         std::string url1 = 
event.args;
 
  729             url1 = 
"http://" + url1;
 
  730         std::string str(
strprintf(
"[@@%s |%s@@]",
 
  731             url1.c_str(), event.args.c_str()));
 
  740     std::string 
url = 
event.args;
 
  749     const size_t idx = 
event.args.find(
' ');
 
  752     if (idx == std::string::npos)
 
  758         name = 
event.args.substr(0, idx);
 
  759         params = 
event.args.substr(idx + 1);
 
  767     if (event.tab != 
nullptr)
 
  769         event.tab->setAllowHighlight(
true);
 
  781     if (event.tab != 
nullptr)
 
  783         event.tab->setAllowHighlight(
false);
 
  795     if (event.tab != 
nullptr)
 
  797         event.tab->setRemoveNames(
false);
 
  809     if (event.tab != 
nullptr)
 
  811         event.tab->setRemoveNames(
true);
 
  823     if (event.tab != 
nullptr)
 
  825         event.tab->setNoAway(
true);
 
  837     if (event.tab != 
nullptr)
 
  839         event.tab->setNoAway(
false);
 
  893     int cnt = atoi(event.args.c_str());
 
  896     const int half = cnt / 2;
 
  907     for (
int x = x1; 
x < x2; 
x ++)
 
  909         for (
int y = y1; 
y < y2; 
y ++)
 
  917     std::string args = 
getNick(event);
 
  931     std::string args = 
getNick(event);
 
  945     const std::string args = 
event.args;
 
  992         if (
guild != 
nullptr)
 
 1020     std::string args = 
event.args;
 
 1061             atoi(event.args.c_str())));
 
 1069     if ((
chatHandler == 
nullptr) || event.args.empty())
 
 1079     const std::string args = 
event.args;
 
 1083     if (chat == 
nullptr)
 
 1127     const std::string args = 
event.args;
 
 1132     const std::string str = 
strprintf(
_(
"Config value: %s"),
 
 1140     const std::string args = 
event.args;
 
 1145     const std::string str = 
strprintf(
_(
"Server config value: %s"),
 
 1181     const int sz = 
CAST_S32(vect.size());
 
 1184     const int skillId = atoi(vect[0].c_str());
 
 1189         level = atoi(vect[1].c_str());
 
 1221     const std::string args = 
event.args;
 
 1238         if ((dialog != 
nullptr) && 
parse2Int(event.args, 
x, 
y))
 
 1249     const std::string args = 
event.args;
 
 1273         if (event.args.empty())
 
 1312     const std::string args = 
event.args;
 
 1321     const std::string args = 
event.args;
 
 1330     const std::string args = 
event.args;
 
 1339     const std::string args = 
event.args;
 
 1348     const std::string args = 
event.args;
 
 1399     const std::string args = 
event.args;
 
 1408     const std::string args = 
event.args;
 
 1417     const std::string args = 
event.args;
 
 1426     const std::string args = 
event.args;
 
 1435     const std::string args = 
event.args;
 
 1444     const std::string args = 
event.args;
 
 1453     const std::string args = 
event.args;
 
 1480     const std::string args = 
event.args;
 
 1489     const std::string args = 
event.args;
 
 1498     const std::string args = 
event.args;
 
 1507     const std::string args = 
event.args;
 
 1540     const std::string args = 
event.args;
 
 1561     const std::string args = 
event.args;
 
 1576     const std::string args = 
event.args;
 
 1585     const std::string args = 
event.args;
 
 1594     const std::string args = 
event.args;
 
 1601     if (pars.size() != 3)
 
 1605         atoi(pars[1].c_str()),
 
 1606         atoi(pars[2].c_str()));
 
 1612     const std::string args = 
event.args;
 
 1621     const std::string args = 
event.args;
 
 1630     const std::string args = 
event.args;
 
 1639     const std::string args = 
event.args;
 
 1654     const std::string args = 
event.args;
 
 1665     const std::string args = 
event.args;
 
 1683     const std::string nick = 
getNick(event);
 
 1686     if (being == 
nullptr)
 
 1694     const std::string args = 
event.args;
 
 1698         atoi(args.c_str()));
 
 1699     if (
skill == 
nullptr)
 
 1707     const std::string args = 
event.args;
 
 1711         atoi(args.c_str()));
 
 1712     if (
skill == 
nullptr)
 
 1734     const std::string args = 
event.args;
 
 1738         atoi(args.c_str()));
 
 1739     if (
skill == 
nullptr)
 
 1747     const std::string args = 
event.args;
 
 1751         atoi(args.c_str()));
 
 1752     if (
skill == 
nullptr)
 
 1798     const std::string args = 
event.args;
 
 1805                 tab->
chatLog(
_(
"Item sharing enabled."),
 
 1812                 tab->
chatLog(
_(
"Item sharing disabled."),
 
 1819                 tab->
chatLog(
_(
"Item sharing not possible."),
 
 1826                 tab->
chatLog(
_(
"Item sharing unknown."),
 
 1874     const std::string args = 
event.args;
 
 1881                 tab->
chatLog(
_(
"Experience sharing enabled."),
 
 1888                 tab->
chatLog(
_(
"Experience sharing disabled."),
 
 1895                 tab->
chatLog(
_(
"Experience sharing not possible."),
 
 1902                 tab->
chatLog(
_(
"Experience sharing unknown."),
 
 1950     const std::string args = 
event.args;
 
 1957                 tab->
chatLog(
_(
"Auto item sharing enabled."),
 
 1964                 tab->
chatLog(
_(
"Auto item sharing disabled."),
 
 1971                 tab->
chatLog(
_(
"Auto item sharing not possible."),
 
 1978                 tab->
chatLog(
_(
"Auto item sharing unknown."),
 
 2036     const std::string args = 
event.args;
 
 2040         std::list<std::string> mobs
 
 2042         std::list<std::string>::iterator it = mobs.begin();
 
 2043         std::list<std::string>::iterator it2 = it;
 
 2044         while (it != mobs.end())
 
 2049                 mobs.splice(it2, mobs, it);
 
 2069     const std::string args = 
event.args;
 
 2074         std::list<std::string> mobs
 
 2076         std::list<std::string>::iterator it = mobs.begin();
 
 2077         std::list<std::string>::iterator it2 = it;
 
 2078         while (it != mobs.end())
 
 2083                 if (it2 == mobs.end())
 
 2086                 mobs.splice(it, mobs, it2);
 
 2106     const std::string args = 
event.args;
 
 2108         getPriorityAttackMobIndex(args);
 
 2111         std::list<std::string> mobs
 
 2113         std::list<std::string>::iterator it = mobs.begin();
 
 2114         std::list<std::string>::iterator it2 = it;
 
 2115         while (it != mobs.end())
 
 2120                 mobs.splice(it2, mobs, it);
 
 2140     const std::string args = 
event.args;
 
 2146         std::list<std::string> mobs
 
 2148         std::list<std::string>::iterator it = mobs.begin();
 
 2149         std::list<std::string>::iterator it2 = it;
 
 2150         while (it != mobs.end())
 
 2155                 if (it2 == mobs.end())
 
 2158                 mobs.splice(it, mobs, it2);
 
 2176     const std::string args = 
event.args;
 
 2183         atoi(args.c_str()));
 
 2184     if (
skill == 
nullptr)
 
 2204         skill->toDataStr());
 
 2212 #ifdef HAVE_MALLOC_TRIM 
#define impHandler0(name)
 
ActorManager * actorManager
 
Net::AdminHandler * adminHandler
 
const bool AutoTarget_true
 
Net::ChatHandler * chatHandler
 
std::string textToMe(const std::string &str)
 
void outStringNormal(ChatTab *const tab, const std::string &str, const std::string &def)
 
int getPriorityAttackMobIndex(const std::string &name) const
 
std::list< std::string > getAttackMobs() const
 
bool isInAttackList(const std::string &name) const
 
void setAttackMobs(const std::list< std::string > &mobs)
 
static Being * cloneBeing(const Being *const srcBeing, const int dx, const int dy, const int id)
 
Being * findBeingByName(const std::string &name, const ActorTypeT type) const
 
bool checkDefaultPickup() const
 
void addAttackMob(const std::string &name)
 
void destroy(ActorSprite *const actor)
 
bool isInPriorityAttackList(const std::string &name) const
 
void addIgnorePickupItem(const std::string &name)
 
void addIgnoreAttackMob(const std::string &name)
 
void addBlock(const BeingId id)
 
void removeAttackMob(const std::string &name)
 
int getPriorityAttackMobsSize() const
 
void rebuildPriorityAttackMobs()
 
void addPickupItem(const std::string &name)
 
int getAttackMobsSize() const
 
FloorItem * findItem(const BeingId id) const
 
Being * findNearestByName(const std::string &name, const ActorTypeT &type) const
 
std::list< std::string > getPriorityAttackMobs() const
 
void removePickupItem(const std::string &name)
 
void addPriorityAttackMob(const std::string &name)
 
int getAttackMobIndex(const std::string &name) const
 
void setPriorityAttackMobs(const std::list< std::string > &mobs)
 
const Map * getMap() const
 
std::string getMap() const
 
const Guild * getGuild(const std::string &guildName) const
 
const std::string & getName() const
 
ChatTabTypeT getType() const
 
void chatLog(std::string line, ChatMsgTypeT own, const IgnoreRecord ignoreRecord, const TryRemoveColors tryRemoveColors)
 
void addItemText(const std::string &item)
 
void addInputText(const std::string &text, const bool space)
 
bool getBoolValue(const std::string &key) const
 
std::string getStringValue(const std::string &key) const
 
void setValue(const std::string &key, const std::string &value)
 
unsigned char getEmote(const size_t index) const
 
static void setQuickDropCounter(const int n)
 
void moveItemToCraft(const int craftSlot)
 
size_t getFreeIndex() const
 
void setItemData(const size_t index, const std::string &data)
 
void setItem(const size_t index)
 
void setTarget(Being *const target)
 
Being * getTarget() const
 
void waitFor(const std::string &nick)
 
void setFollow(const std::string &player)
 
bool navigateTo(const int x, const int y)
 
void setImitate(const std::string &player)
 
void setDestination(const int x, const int y)
 
void setTestParticle(const std::string &fileName, const bool updateHash)
 
void setAway(const std::string &message) const
 
static bool emote(const uint8_t emotion)
 
static void setPseudoAway(const std::string &message)
 
void updateStatus() const
 
static void createMail(const std::string &to)
 
virtual void mobSpawnSearch(const std::string &name) const =0
 
virtual void disguise(const std::string &name) const =0
 
virtual void playerGmCommands(const std::string &name) const =0
 
virtual void whoDrops(const std::string &name) const =0
 
virtual void showStorageList(const std::string &name) const =0
 
virtual void heal(const std::string &name) const =0
 
virtual void recallName(const std::string &name) const =0
 
virtual void changePartyLeader(const std::string &name) const =0
 
virtual void breakGuild(const std::string &name) const =0
 
virtual void gotoName(const std::string &name) const =0
 
virtual void partyRecall(const std::string &name) const =0
 
virtual void loadPosition(const std::string &name) const =0
 
virtual void showLevel(const std::string &name) const =0
 
virtual void hide(const bool hide) const =0
 
virtual void nuke(const std::string &name) const =0
 
virtual void killable(const std::string &name) const =0
 
virtual void spawnClone(const std::string &name) const =0
 
virtual void locatePlayer(const std::string &name) const =0
 
virtual void jail(const std::string &name) const =0
 
virtual void playerCharGmCommands(const std::string &name) const =0
 
virtual void slide(const int x, const int y) const =0
 
virtual void immortal(const std::string &name) const =0
 
virtual void spawnSlave(const std::string &name) const =0
 
virtual void hideNpc(const std::string &name) const =0
 
virtual void ipcheckName(const std::string &name) const =0
 
virtual void killer(const std::string &name) const =0
 
virtual void itemInfo(const std::string &name) const =0
 
virtual void showAccountInfo(const std::string &name) const =0
 
virtual void showInventoryList(const std::string &name) const =0
 
virtual void kill(const std::string &name) const =0
 
virtual void spawnEvilClone(const std::string &name) const =0
 
virtual void announce(const std::string &text) const =0
 
virtual void randomWarp(const std::string &name) const =0
 
virtual void guildRecall(const std::string &name) const =0
 
virtual void npcMove(const std::string &name, const int x, const int y) const =0
 
virtual void gotoNpc(const std::string &name) const =0
 
virtual void showStats(const std::string &name) const =0
 
virtual void showCartList(const std::string &name) const =0
 
virtual void spawnSlaveClone(const std::string &name) const =0
 
virtual void warp(const std::string &map, const int x, const int y) const =0
 
virtual void unjail(const std::string &name) const =0
 
virtual void monsterInfo(const std::string &name) const =0
 
virtual void spawn(const std::string &name) const =0
 
virtual void alive(const std::string &name) const =0
 
virtual void savePosition(const std::string &name) const =0
 
virtual void showNpc(const std::string &name) const =0
 
virtual void mobSearch(const std::string &name) const =0
 
virtual void talkRaw(const std::string &text) const =0
 
virtual void ignore(const std::string &nick) const =0
 
virtual void unIgnore(const std::string &nick) const =0
 
virtual void privateMessage(const std::string &recipient, const std::string &text) const =0
 
virtual void sendRaw(const std::string &args) const =0
 
virtual void createChatRoom(const std::string &title, const std::string &password, const int limit, const bool isPublic) const =0
 
virtual void leaveChatRoom() const =0
 
virtual void joinChat(const ChatObject *const chat, const std::string &password) const =0
 
virtual void askForChild(const Being *const being) const =0
 
virtual void info() const =0
 
virtual void leave(const int guildId) const =0
 
virtual void emote(const uint8_t emoteId) const =0
 
virtual void fire() const =0
 
virtual void talk(const std::string &text) const =0
 
virtual void setName(const std::string &name) const =0
 
virtual void queueCheckName(const MailQueueTypeT type, const std::string &to, const std::string &title, const std::string &body, const int64_t &money) const =0
 
virtual void send(const std::string &name, const std::string &title, std::string message) const =0
 
virtual NpcDialog * getCurrentNpcDialog() const =0
 
virtual void leave() const =0
 
virtual PartyShareT getShareExperience() const =0
 
virtual void setShareAutoItems(const PartyShareT share) const =0
 
virtual void setShareExperience(const PartyShareT share) const =0
 
virtual void setShareItems(const PartyShareT share) const =0
 
virtual PartyShareT getShareAutoItems() const =0
 
virtual PartyShareT getShareItems() const =0
 
virtual bool haveTalkPet() const =0
 
void copyToClipboard(const int x, const int y) const
 
void wearNextOutfit(const bool all)
 
void clearCurrentOutfit()
 
void wearPreviousOutfit(const bool all)
 
void wearOutfit(const int outfit, const bool unwearEmpty, const bool select)
 
std::string getOutfitString() const
 
RelationT getRelation(const std::string &name) const
 
void setRelation(const std::string &name, const RelationT relation)
 
void selectSkillLevel(const int skillId, const int level)
 
void setSkillOffsetY(const int skillId, const int offset)
 
void selectSkillCastType(const int skillId, const CastTypeT type)
 
SkillInfo * getSkill(const int id) const
 
static void useSkill(const int skillId, const AutoTarget autoTarget, int level, const bool withText, const std::string &text, CastTypeT castType, const int offsetX, const int offsetY)
 
void setSkillOffsetX(const int skillId, const int offset)
 
void updatePickupFilter()
 
void updateAttackFilter()
 
void moveCameraToPosition(const int x, const int y)
 
const std::string & getNick() const
 
Configuration serverConfig
 
const size_t SHORTCUT_AUTO_TAB
 
const unsigned int SHORTCUT_ITEMS
 
const unsigned int SHORTCUT_TABS
 
static const int mapTileSize
 
bool sendBuffer(const std::string &text)
 
EmoteShortcut * emoteShortcut
 
Net::FamilyHandler * familyHandler
 
Net::GuildHandler * guildHandler
 
Net::HomunculusHandler * homunculusHandler
 
const bool IgnoreRecord_false
 
#define fromInt(val, name)
 
InventoryWindow * inventoryWindow
 
ItemShortcut * itemShortcut[SHORTCUT_TABS]
 
LocalPlayer * localPlayer
 
Net::Mail2Handler * mail2Handler
 
Net::MailHandler * mailHandler
 
bool enableHighlight(InputEvent &event)
 
bool pseudoAway(InputEvent &event)
 
bool chatErase(InputEvent &event)
 
bool awayMessage(InputEvent &event)
 
bool addPickup(InputEvent &event)
 
bool commandKiller(InputEvent &event)
 
bool adoptChild(InputEvent &event)
 
bool sendMail(InputEvent &event)
 
bool showSkillOffsetX(InputEvent &event)
 
bool craft(InputEvent &event)
 
bool disableHighlight(InputEvent &event)
 
bool chatIgnore(InputEvent &event)
 
bool monsterInfo(InputEvent &event)
 
bool mobSpawnSearch(InputEvent &event)
 
bool guild(InputEvent &event)
 
bool chatNeutral(InputEvent &event)
 
bool commandGotoPc(InputEvent &event)
 
static std::string getNick(const InputEvent &event)
 
bool commandOutfit(InputEvent &event)
 
bool commandBreakGuild(InputEvent &event)
 
bool commandKill(InputEvent &event)
 
bool wait(InputEvent &event)
 
bool playerCharGmCommands(InputEvent &event)
 
bool createPublicChatRoom(InputEvent &event)
 
bool fireHomunculus(InputEvent &event)
 
bool commandShowLevel(InputEvent &event)
 
bool addIgnoreAttack(InputEvent &event)
 
bool commandHomunEmote(InputEvent &event)
 
bool debugSpawn(InputEvent &event)
 
bool commandJail(InputEvent &event)
 
bool commandSpawnClone(InputEvent &event)
 
bool moveAttackUp(InputEvent &event)
 
bool leaveParty(InputEvent &event)
 
bool moveCamera(InputEvent &event)
 
bool commandSpawnEvilClone(InputEvent &event)
 
bool chatFriend(InputEvent &event)
 
bool removeName(InputEvent &event)
 
bool commandLoadPosition(InputEvent &event)
 
bool selectSkillLevel(InputEvent &event)
 
bool commandSpawnSlave(InputEvent &event)
 
bool npcClipboard(InputEvent &event)
 
bool joinChatRoom(InputEvent &event)
 
bool testParticle(InputEvent &event)
 
bool selectSkillType(InputEvent &event)
 
bool partyExpShare(InputEvent &event)
 
bool hack(InputEvent &event)
 
bool commandEmote(InputEvent &event)
 
bool removeAttack(InputEvent &event)
 
bool setTarget(InputEvent &event)
 
bool chatAdd(InputEvent &event)
 
bool navigateTo(InputEvent &event)
 
bool commandChangePartyLeader(InputEvent &event)
 
bool chatNuke(InputEvent &event)
 
bool confGet(InputEvent &event)
 
bool playerGmCommands(InputEvent &event)
 
bool addAttack(InputEvent &event)
 
bool commandGuildRecall(InputEvent &event)
 
bool commandSpawnSlaveClone(InputEvent &event)
 
bool removePickup(InputEvent &event)
 
bool warp(InputEvent &event)
 
bool party(InputEvent &event)
 
static void changeRelation(const InputEvent &event, const RelationT relation, const std::string &relationText)
 
bool leaveGuild(InputEvent &event)
 
bool commandGotoNpc(InputEvent &event)
 
bool dontRemoveName(InputEvent &event)
 
bool commandPartyRecall(InputEvent &event)
 
bool chatDisregard(InputEvent &event)
 
bool move(InputEvent &event)
 
bool mobSearch(InputEvent &event)
 
bool itemInfo(InputEvent &event)
 
bool outfitToChat(InputEvent &event)
 
bool showSkillType(InputEvent &event)
 
bool commandDisguise(InputEvent &event)
 
bool openUrl(InputEvent &event)
 
bool outfitClear(InputEvent &event)
 
bool commandNpcShow(InputEvent &event)
 
bool commandKillable(InputEvent &event)
 
bool movePriorityAttackUp(InputEvent &event)
 
bool execute(InputEvent &event)
 
bool commandHeal(InputEvent &event)
 
bool movePriorityAttackDown(InputEvent &event)
 
bool confSet(InputEvent &event)
 
bool clipboardCopy(InputEvent &event)
 
bool partyAutoItemShare(InputEvent &event)
 
bool setSkillOffsetY(InputEvent &event)
 
bool commandShowInventory(InputEvent &event)
 
bool navigate(InputEvent &event)
 
bool leaveChatRoom(InputEvent &event)
 
bool whoDrops(InputEvent &event)
 
bool restoreCamera(InputEvent &event)
 
bool ignorePickup(InputEvent &event)
 
bool setSkillOffsetX(InputEvent &event)
 
bool commandRandomWarp(InputEvent &event)
 
bool homunEmote(InputEvent &event)
 
bool moveAttackDown(InputEvent &event)
 
bool commandUnjail(InputEvent &event)
 
bool addSkillShortcut(InputEvent &event)
 
bool enableAway(InputEvent &event)
 
bool chatUnignore(InputEvent &event)
 
bool chatBlackList(InputEvent &event)
 
bool serverUnIgnoreWhisper(InputEvent &event)
 
bool present(InputEvent &event)
 
bool serverIgnoreWhisper(InputEvent &event)
 
bool commandShowStorage(InputEvent &event)
 
bool homunTalk(InputEvent &event)
 
bool serverConfSet(InputEvent &event)
 
bool disableAway(InputEvent &event)
 
bool imitation(InputEvent &event)
 
bool commandShowCart(InputEvent &event)
 
bool commandImmortal(InputEvent &event)
 
bool partyItemShare(InputEvent &event)
 
bool url(InputEvent &event)
 
bool follow(InputEvent &event)
 
bool commandHide(InputEvent &event)
 
bool commandIpCheck(InputEvent &event)
 
bool talkRaw(InputEvent &event)
 
bool setDrop(InputEvent &event)
 
bool gm(InputEvent &event)
 
bool chatAnnounce(InputEvent &event)
 
bool commandSpawn(InputEvent &event)
 
bool commandNpcHide(InputEvent &event)
 
bool mailTo(InputEvent &event)
 
bool commandNuke(InputEvent &event)
 
bool commandSavePosition(InputEvent &event)
 
bool commandRecallPc(InputEvent &event)
 
bool setHomunculusName(InputEvent &event)
 
bool serverConfGet(InputEvent &event)
 
bool showSkillLevels(InputEvent &event)
 
bool addPriorityAttack(InputEvent &event)
 
bool locatePlayer(InputEvent &event)
 
bool commandShowStats(InputEvent &event)
 
bool commandNpcMove(InputEvent &event)
 
bool slide(InputEvent &event)
 
static void reportRelation(const InputEvent &event, const RelationT &rel, const std::string &str1, const std::string &str2)
 
bool commandShowAccountInfo(InputEvent &event)
 
bool commandAlive(InputEvent &event)
 
bool showSkillOffsetY(InputEvent &event)
 
bool printAll(InputEvent &event)
 
bool info(InputEvent &event)
 
bool chatEnemy(InputEvent &event)
 
bool skill(InputEvent &event)
 
bool trimMemory(InputEvent &event)
 
void runCommand(const std::string &command, const std::string ¶ms)
 
bool exists(const int id)
 
std::string getNamesStr(const std::vector< int > &parts)
 
ServerTypeT getNetworkType()
 
HomunculusInfo * getHomunculus()
 
Net::PartyHandler * partyHandler
 
Net::ServerFeatures * serverFeatures
 
Net::NpcHandler * npcHandler
 
OutfitWindow * outfitWindow
 
bool splitParameters(StringVect &tokens, std::string text, const std::string &separator, const char quote)
 
PlayerRelationsManager playerRelations
 
bool openBrowser(std::string url)
 
bool execFile(const std::string &pathName, const std::string &name, const std::string &arg1, const std::string &arg2)
 
ServerType ::T ServerTypeT
 
ShortcutWindow * itemShortcutWindow
 
SkillDialog * skillDialog
 
SocialWindow * socialWindow
 
void splitToIntVector(std::vector< int > &tokens, const std::string &text, const char separator)
 
bool parse2Int(const std::string &args, int &x, int &y)
 
std::string strprintf(const char *const format,...)
 
bool parse2Str(const std::string &args, std::string &str1, std::string &str2)
 
void splitToStringVector(StringVect &tokens, const std::string &text, const char separator)
 
bool findCutFirst(std::string &str1, const std::string &str2)
 
signed char parseBoolean(const std::string &value)
 
bool strStartWith(const std::string &str1, const std::string &str2)
 
std::vector< std::string > StringVect
 
static ChatObject * findByName(const std::string &name)
 
const bool TryRemoveColors_true