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ManaPlus
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#include "gui/windows/outfitwindow.h"#include "configuration.h"#include "dragdrop.h"#include "game.h"#include "being/playerinfo.h"#include "const/emoteshortcut.h"#include "enums/gui/layouttype.h"#include "input/inputactionoperators.h"#include "input/inputmanager.h"#include "gui/viewport.h"#include "gui/popups/popupmenu.h"#include "gui/windows/setupwindow.h"#include "gui/widgets/button.h"#include "gui/widgets/checkbox.h"#include "gui/widgets/label.h"#include "gui/widgets/layout.h"#include "utils/gettext.h"#include "resources/inventory/inventory.h"#include <sstream>#include "debug.h"Go to the source code of this file.
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| OutfitWindow * | outfitWindow = 0 |
| OutfitWindow* outfitWindow = 0 |
Definition at line 58 of file outfitwindow.cpp.
Referenced by AwayListener::action(), GameModifiers::changeAwayMode(), CrazyMoves::crazyMoveAo(), createGuiWindows(), destroyGuiWindows(), EAthena::BeingRecv::processBeingSpawn(), EAthena::BeingRecv::processBeingVisible(), TmwAthena::BeingRecv::processBeingVisible(), PopupMenu::showOutfitsWindowPopup(), and SocialNavigationTab::updateList().