24 #ifndef GUI_WINDOWS_SETUPWINDOW_H
25 #define GUI_WINDOWS_SETUPWINDOW_H
void action(const ActionEvent &event)
void clearWindowsForReset()
void unregisterWindowForReset(const Window *const window)
void unloadAdditionalTabs()
void setVisible(Visible visible)
void activateTab(const std::string &name)
void registerWindowForReset(Window *const window)
void widgetResized(const Event &event)
std::list< SetupTab * > mTabs
std::vector< Button * > mButtons
void unloadTab(SetupTab *const page)
void setInGame(const bool inGame)
std::list< Window * > mWindowsToReset
#define A_DELETE_COPY(func)
SetupWindow * setupWindow