57 const int offsetY)
const A_NONNULL(2) = 0;
Actors::const_iterator ActorsCIter
std::list< Actor * > Actors
virtual int getSortPixelY() const
virtual int getPixelY() const
virtual int getWidth() const
virtual int getTileY() const
virtual int getHeight() const
virtual void setPixelPositionF(const Vector &pos)
virtual int getTileX() const
virtual int getNumberOfLayers() const
Actors::iterator mMapActor
virtual void setMap(Map *const map)
const Vector & getPixelPositionF() const
virtual void setAlpha(float alpha)=0
virtual float getAlpha() const =0
virtual void draw(Graphics *const graphics, const int offsetX, const int offsetY) const =0
const Map * getMap() const
#define A_DELETE_COPY(func)