25 #include "resources/map/map.h"
63 if (
mMap ==
nullptr ||
74 if (
mMap ==
nullptr ||
virtual int getPixelY() const
virtual int getTileY() const
virtual void setPixelPositionF(const Vector &pos)
virtual int getTileX() const
Actors::iterator mMapActor
virtual void setMap(Map *const map)
Actors::iterator addActor(Actor *const actor)
void removeActor(const Actors::iterator &iterator)
int getTileHeight() const