ManaPlus
|
Functions | |
void | processWhoAnswer (Net::MessageIn &msg) |
void | processCharSwitchResponse (Net::MessageIn &msg) |
void | processMapQuitResponse (Net::MessageIn &msg) |
Variables | |
std::string | mMap |
BeingId | mCharID = BeingId_zero |
void Ea::GameRecv::processCharSwitchResponse | ( | Net::MessageIn & | msg | ) |
Definition at line 56 of file gamerecv.cpp.
References client, Actions::msg(), Client::setState(), and State::SWITCH_CHARACTER.
void Ea::GameRecv::processMapQuitResponse | ( | Net::MessageIn & | msg | ) |
Definition at line 62 of file gamerecv.cpp.
References _, CREATEWIDGET, DialogType::ERROR, Modal_true, Actions::msg(), and ShowCenter_true.
void Ea::GameRecv::processWhoAnswer | ( | Net::MessageIn & | msg | ) |
Definition at line 50 of file gamerecv.cpp.
References Actions::msg(), NotifyManager::notify(), and NotifyTypes::ONLINE_USERS.
BeingId Ea::GameRecv::mCharID = BeingId_zero |
Definition at line 47 of file gamerecv.cpp.
Referenced by Ea::GameHandler::clear(), EAthena::GameHandler::connect(), TmwAthena::GameHandler::connect(), and Ea::GameHandler::GameHandler().
std::string Ea::GameRecv::mMap |
Definition at line 46 of file gamerecv.cpp.
Referenced by Particle::addEffect(), ParticleEngine::addEffect(), ParticleEngine::addTextRiseFadeOutEffect(), ParticleEngine::addTextSplashEffect(), Ea::GameHandler::clear(), Being::drawPortalSpriteAt(), Ea::GameHandler::GameHandler(), Being::getAttackAction(), Being::getCastAction(), Being::getStandAction(), Being::getWeaponAttackAction(), Ea::GameHandler::initEngines(), Being::setDestination(), Ea::GameHandler::setMap(), Being::setMap(), and Being::setTileCoords().