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ManaPlus
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#include "progs/dyecmd/client.h"#include "configmanager.h"#include "dirs.h"#include "eventsmanager.h"#include "graphicsmanager.h"#include "main.h"#include "settings.h"#include "soundmanager.h"#include "fs/virtfs/fs.h"#include "fs/virtfs/tools.h"#include "gui/dialogsmanager.h"#include "gui/gui.h"#include "gui/skin.h"#include "gui/popupmanager.h"#include "gui/windowmanager.h"#include "gui/widgets/button.h"#include "gui/widgets/createwidget.h"#include "gui/widgets/desktop.h"#include "gui/widgets/window.h"#include "gui/widgets/windowcontainer.h"#include "input/inputmanager.h"#include "input/joystick.h"#include "input/keyboardconfig.h"#include "input/touch/touchmanager.h"#include "resources/imagehelper.h"#include "resources/dye/dyepalette.h"#include "resources/resourcemanager/resourcemanager.h"#include "utils/cpu.h"#include "utils/delete2.h"#include "utils/env.h"#include "utils/fuzzer.h"#include "utils/gettext.h"#include "utils/gettexthelper.h"#include "utils/mrand.h"#include "utils/sdlcheckutils.h"#include "utils/sdlhelper.h"#include "utils/timer.h"#include "utils/translation/translationmanager.h"#include "configuration.h"#include "net/ipc.h"#include <SDL_framerate.h>#include "debug.h"Go to the source code of this file.
Macros | |
| #define | ADDBUTTON(var, object) |
Variables | |
| std::string | errorMessage |
| Client * | client = 0 |
| FPSmanager | fpsManager |
| volatile bool | runCounters |
| bool | isSafeMode = false |
| int | serverVersion = 0 |
| int | packetVersion = 0 |
| int | packetVersionMain = 0 |
| int | packetVersionRe = 0 |
| int | packetVersionZero = 0 |
| int | packetsType = 0 |
| int | itemIdLen = 2 |
| bool | packets_main = true |
| bool | packets_re = false |
| bool | packets_zero = false |
| unsigned int | tmwServerVersion = 0 |
| time_t | start_time |
| unsigned int | mLastHost = 0 |
| unsigned long | mSearchHash = 0 |
| int | textures_count = 0 |
| #define ADDBUTTON | ( | var, | |
| object | |||
| ) |
Definition at line 530 of file client.cpp.
| Client* client = 0 |
Definition at line 118 of file client.cpp.
Referenced by ChangeEmailDialog::action(), ChangePasswordDialog::action(), CharSelectDialog::action(), ConnectionDialog::action(), LoginDialog::action(), QuitDialog::action(), RegisterDialog::action(), UpdaterWindow::action(), WorldSelectDialog::action(), ChangePincodeListener::action(), ErrorListener::action(), NewPincodeListener::action(), PincodeListener::action(), anonymous_namespace{client.cpp}::AccountListener::action(), anonymous_namespace{client.cpp}::LoginListener::action(), LoginDialog::canSubmit(), RegisterDialog::canSubmit(), Ea::LoginHandler::chooseServer(), CharSelectDialog::close(), LoginDialog::close(), RegisterDialog::close(), ServerDialog::close(), EAthena::GameHandler::connect(), EAthena::LoginHandler::connect(), TmwAthena::GameHandler::connect(), ServerDialog::connectToSelectedServer(), UpdaterWindow::enable(), EAthena::GeneralHandler::flushNetwork(), TmwAthena::GeneralHandler::flushNetwork(), Ea::LoginHandler::getRegistrationDetails(), EventsManager::handleActive(), EventsManager::handleCommonEvents(), EventsManager::handleEvents(), Dirs::initUpdatesDir(), ServerDialog::keyPressed(), UpdaterWindow::keyPressed(), mainGui(), PincodeManager::pinOk(), EAthena::CharServerRecv::processChangeMapServer(), TmwAthena::CharServerRecv::processChangeMapServer(), EAthena::CharServerRecv::processCharCharacters(), EAthena::CharServerRecv::processCharLogin(), TmwAthena::CharServerRecv::processCharLogin(), Ea::CharServerRecv::processCharLoginError(), EAthena::CharServerRecv::processCharMapInfo(), TmwAthena::CharServerRecv::processCharMapInfo(), EAthena::LoginRecv::processCharPasswordResponse(), TmwAthena::LoginRecv::processCharPasswordResponse(), Ea::GameRecv::processCharSwitchResponse(), EAthena::GeneralRecv::processConnectionProblem(), TmwAthena::GeneralRecv::processConnectionProblem(), EAthena::LoginRecv::processLoginData(), TmwAthena::LoginRecv::processLoginData(), Ea::LoginRecv::processLoginError(), EAthena::LoginRecv::processLoginError2(), EAthena::GameRecv::processMapLogin(), TmwAthena::GameRecv::processMapLogin(), EAthena::GeneralRecv::processMapNotFound(), PincodeManager::processPincodeStatus(), EAthena::LoginRecv::processServerVersion(), TmwAthena::LoginRecv::processServerVersion(), EAthena::LoginRecv::processUpdateHost2(), QuitDialog::QuitDialog(), WindowManager::resizeVideo(), Client::runValidate(), Game::slowLogic(), UpdaterWindow::updateProgress(), Game::~Game(), and Window::~Window().
| std::string errorMessage |
Definition at line 116 of file client.cpp.
Referenced by EAthena::GeneralHandler::flushNetwork(), TmwAthena::GeneralHandler::flushNetwork(), Client::initSoundManager(), Dirs::initUpdatesDir(), Ea::CharServerRecv::processCharCreateFailed(), Ea::CharServerRecv::processCharLoginError(), EAthena::LoginRecv::processCharPasswordResponse(), TmwAthena::LoginRecv::processCharPasswordResponse(), EAthena::GeneralRecv::processConnectionProblem(), TmwAthena::GeneralRecv::processConnectionProblem(), Ea::LoginRecv::processLoginError(), EAthena::LoginRecv::processLoginError2(), EAthena::GeneralRecv::processMapNotFound(), Ea::Network::realConnect(), and Game::slowLogic().
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extern |
Definition at line 101 of file windowmanager.cpp.
Referenced by Client::gameExec(), and Client::gameInit().
| bool isSafeMode = false |
Definition at line 123 of file client.cpp.
Referenced by createGuiWindows(), ServerDialog::ServerDialog(), and ConfigManager::storeSafeParameters().
| int itemIdLen = 2 |
Definition at line 130 of file client.cpp.
| unsigned int mLastHost = 0 |
Definition at line 136 of file client.cpp.
| unsigned long mSearchHash = 0 |
Definition at line 137 of file client.cpp.
Referenced by ConnectionDialog::ConnectionDialog().
| bool packets_main = true |
Definition at line 131 of file client.cpp.
| bool packets_re = false |
Definition at line 132 of file client.cpp.
| bool packets_zero = false |
Definition at line 133 of file client.cpp.
| int packetsType = 0 |
Definition at line 129 of file client.cpp.
| int packetVersion = 0 |
Definition at line 125 of file client.cpp.
Referenced by Client::unloadData().
| int packetVersionMain = 0 |
Definition at line 126 of file client.cpp.
Referenced by Client::unloadData().
| int packetVersionRe = 0 |
Definition at line 127 of file client.cpp.
Referenced by Client::unloadData().
| int packetVersionZero = 0 |
Definition at line 128 of file client.cpp.
Referenced by Client::unloadData().
| volatile bool runCounters |
Definition at line 122 of file client.cpp.
Referenced by Client::initGraphics().
| int serverVersion = 0 |
Definition at line 124 of file client.cpp.
Referenced by Client::unloadData().
| time_t start_time |
Definition at line 135 of file client.cpp.
Referenced by Client::gameInit().
| int textures_count = 0 |
Definition at line 138 of file client.cpp.
Referenced by Client::gameClear(), OpenGLImageHelper::glLoad(), SafeOpenGLImageHelper::glLoad(), and MapDebugTab::logic().
| unsigned int tmwServerVersion = 0 |
Definition at line 134 of file client.cpp.
Referenced by Client::unloadData().