ManaPlus
gamerecv.cpp
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1 /*
2  * The ManaPlus Client
3  * Copyright (C) 2009 The Mana World Development Team
4  * Copyright (C) 2009-2010 The Mana Developers
5  * Copyright (C) 2011-2019 The ManaPlus Developers
6  * Copyright (C) 2019-2021 Andrei Karas
7  *
8  * This file is part of The ManaPlus Client.
9  *
10  * This program is free software; you can redistribute it and/or modify
11  * it under the terms of the GNU General Public License as published by
12  * the Free Software Foundation; either version 2 of the License, or
13  * any later version.
14  *
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18  * GNU General Public License for more details.
19  *
20  * You should have received a copy of the GNU General Public License
21  * along with this program. If not, see <http://www.gnu.org/licenses/>.
22  */
23 
24 #include "net/eathena/gamerecv.h"
25 
26 #include "client.h"
27 #include "logger.h"
28 
29 #include "being/localplayer.h"
30 
31 #include "net/messagein.h"
32 
33 #include "net/eathena/network.h"
34 
35 #include "debug.h"
36 
37 namespace EAthena
38 {
39 
40 extern ServerInfo mapServer;
41 
43 {
44  // ignored, because we already know local player account id.
45  msg.readBeingId("account id");
46 }
47 
49 {
50  unsigned char direction;
51  uint16_t x;
52  uint16_t y;
53  msg.readInt32("start time");
54  msg.readCoordinates(x, y, direction, "position");
55  msg.readInt8("x size");
56  msg.readInt8("y size");
57  logger->log("Protocol: Player start position: "
58  "(%d, %d), Direction: %d",
59  x, y, direction);
60  if (msg.getVersion() >= 20080102)
61  msg.readInt16("font");
62  if (msg.getVersion() >= 20141022 && msg.getVersion() < 20160330)
63  msg.readUInt8("sex");
64 
65  mLastHost &= 0xffffff;
66 
67  Network *const network = Network::mInstance;
68  if (network != nullptr)
69  network->pauseDispatch();
70 
71  // Switch now or we'll have problems
73  if (localPlayer != nullptr)
75 }
76 
78 {
79  // ignoring
80  msg.readInt32("tick");
81 }
82 
84 {
86  msg.readUInt8("error");
87 }
88 
90 {
91  // do nothing
92 }
93 
95 {
97 }
98 
99 } // namespace EAthena
void setState(const StateT state)
Definition: client.h:66
static Network * mInstance
Definition: network.h:57
void pauseDispatch()
Definition: network.h:73
void setTileCoords(const int x, const int y)
void log(const char *const log_text,...)
Definition: logger.cpp:269
Client * client
Definition: client.cpp:118
unsigned int mLastHost
Definition: client.cpp:136
#define A_UNUSED
Definition: localconsts.h:160
LocalPlayer * localPlayer
Logger * logger
Definition: logger.cpp:89
#define UNIMPLEMENTEDPACKET
Definition: logger.h:56
bool msg(InputEvent &event)
Definition: chat.cpp:39
void processMapLogin(Net::MessageIn &msg)
Definition: gamerecv.cpp:48
void processPing2(Net::MessageIn &msg)
Definition: gamerecv.cpp:89
void processMapAccountId(Net::MessageIn &msg)
Definition: gamerecv.cpp:42
void processMapAuthRefuse(Net::MessageIn &msg)
Definition: gamerecv.cpp:83
void processLoadConfirm(Net::MessageIn &msg)
Definition: gamerecv.cpp:94
void processServerTick(Net::MessageIn &msg)
Definition: gamerecv.cpp:77
ServerInfo mapServer
@ GAME
Definition: state.h:49