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Data Fields
FPSmanager Struct Reference

Structure holding the state and timing information of the framerate controller. More...

#include <SDL2_framerate.h>

Data Fields

Uint32 framecount
 
float rateticks
 
Uint32 baseticks
 
Uint32 lastticks
 
Uint32 rate
 

Detailed Description

Structure holding the state and timing information of the framerate controller.

Definition at line 70 of file SDL2_framerate.h.

Field Documentation

◆ baseticks

Uint32 FPSmanager::baseticks

Definition at line 74 of file SDL2_framerate.h.

Referenced by SDL_framerateDelay(), and SDL_initFramerate().

◆ framecount

Uint32 FPSmanager::framecount

◆ lastticks

Uint32 FPSmanager::lastticks

Definition at line 75 of file SDL2_framerate.h.

Referenced by WindowManager::init(), SDL_framerateDelay(), and SDL_initFramerate().

◆ rate

Uint32 FPSmanager::rate

◆ rateticks

float FPSmanager::rateticks

The documentation for this struct was generated from the following file: