ManaPlus
gamehandler.cpp
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1 /*
2  * The ManaPlus Client
3  * Copyright (C) 2009 The Mana World Development Team
4  * Copyright (C) 2009-2010 The Mana Developers
5  * Copyright (C) 2011-2019 The ManaPlus Developers
6  * Copyright (C) 2019-2021 Andrei Karas
7  *
8  * This file is part of The ManaPlus Client.
9  *
10  * This program is free software; you can redistribute it and/or modify
11  * it under the terms of the GNU General Public License as published by
12  * the Free Software Foundation; either version 2 of the License, or
13  * any later version.
14  *
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18  * GNU General Public License for more details.
19  *
20  * You should have received a copy of the GNU General Public License
21  * along with this program. If not, see <http://www.gnu.org/licenses/>.
22  */
23 
24 #include "net/ea/gamehandler.h"
25 
26 #include "game.h"
27 
28 #include "net/ea/gamerecv.h"
29 
30 #include "debug.h"
31 
32 namespace Ea
33 {
34 
36  Net::GameHandler()
37 {
38  GameRecv::mMap.clear();
40 }
41 
42 void GameHandler::who() const
43 {
44 }
45 
46 void GameHandler::setMap(const std::string &map)
47 {
48  GameRecv::mMap = map.substr(0, map.rfind('.'));
49 }
50 
51 void GameHandler::clear() const
52 {
53  GameRecv::mMap.clear();
55 }
56 
58 {
59  if (!GameRecv::mMap.empty())
61 }
62 
63 } // namespace Ea
const BeingId BeingId_zero
Definition: beingid.h:30
void clear() const
Definition: gamehandler.cpp:51
void initEngines() const
Definition: gamehandler.cpp:57
static void setMap(const std::string &map)
Definition: gamehandler.cpp:46
void who() const
Definition: gamehandler.cpp:42
static Game * instance()
Definition: game.h:82
void changeMap(const std::string &mapName)
Definition: game.cpp:1093
BeingId mCharID
Definition: gamerecv.cpp:47
std::string mMap
Definition: gamerecv.cpp:46
std::string empty
Definition: podict.cpp:26