ManaPlus
|
#include "enums/input/inputaction.h"
#include <string>
#include "localconsts.h"
#include <SDL_events.h>
Go to the source code of this file.
Data Structures | |
struct | LastKey |
class | Game |
Variables | |
static const int | MAX_LASTKEYS = 10 |
volatile time_t | cur_time |
bool | mStatsReUpdated |
|
static |
Definition at line 38 of file game.h.
Referenced by Game::checkKeys(), Game::clearKeysArray(), and Game::updateHistory().