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ManaPlus
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#include "enums/input/inputaction.h"#include <string>#include "localconsts.h"#include <SDL_events.h>Go to the source code of this file.
Data Structures | |
| struct | LastKey |
| class | Game |
Variables | |
| static const int | MAX_LASTKEYS = 10 |
| volatile time_t | cur_time |
| bool | mStatsReUpdated |
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static |
Definition at line 38 of file game.h.
Referenced by Game::checkKeys(), Game::clearKeysArray(), and Game::updateHistory().