ManaPlus
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#include "gui/shortcut/itemshortcut.h"
#include "configuration.h"
#include "spellmanager.h"
#include "being/playerinfo.h"
#include "const/spells.h"
#include "const/resources/skill.h"
#include "gui/windows/skilldialog.h"
#include "resources/inventory/inventory.h"
#include "resources/item/item.h"
#include "debug.h"
Go to the source code of this file.
Variables | |
ItemShortcut * | itemShortcut [SHORTCUT_TABS] |
ItemShortcut* itemShortcut[SHORTCUT_TABS] |
Definition at line 43 of file itemshortcut.cpp.
Referenced by SkillDialog::action(), ItemShortcutContainer::draw(), ItemShortcutContainer::mouseDragged(), ItemShortcutContainer::mouseMoved(), ItemContainer::mousePressed(), ItemShortcutContainer::mousePressed(), ItemShortcutContainer::mouseReleased(), SpellShortcutContainer::mouseReleased(), ItemShortcutContainer::safeDraw(), Client::stateConnectServer1(), and SkillDialog::update().