ManaPlus
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#include "enums/simpletypes/intdefines.h"
Go to the source code of this file.
Typedefs | |
typedef uint16_t | ItemColor |
Variables | |
const ItemColor | ItemColor_zero = 0 |
const ItemColor | ItemColor_one = 1 |
typedef uint16_t ItemColor |
Definition at line 30 of file itemcolor.h.
const ItemColor ItemColor_one = 1 |
Definition at line 30 of file itemcolor.h.
Referenced by ItemAmountWindow::action(), DragDrop::clear(), ShortcutBase::clear(), OutfitWindow::clearCurrentOutfit(), DragDrop::deselect(), DragDrop::dragCommand(), DragDrop::dragItem(), DropShortcut::dropItem(), Inventory::findItem(), ItemColorManager::getColorFromCards(), Being::getSpriteColor(), PopupMenu::handleLink(), ShopWindow::loadList(), EAthena::BuyingStoreRecv::processBuyingStoreItemsList(), EAthena::CashShopRecv::processCashShopOpen(), EAthena::ItemRecv::processItemDropped(), TmwAthena::ItemRecv::processItemDropped(), EAthena::ItemRecv::processItemVisible(), TmwAthena::ItemRecv::processItemVisible(), EAthena::MarketRecv::processMarketOpen(), EAthena::BuySellRecv::processNpcBuy(), TmwAthena::BuySellRecv::processNpcBuy(), TmwAthena::InventoryRecv::processPlayerEquipment(), TmwAthena::InventoryRecv::processPlayerInventory(), TmwAthena::InventoryRecv::processPlayerInventoryAdd(), TmwAthena::InventoryRecv::processPlayerStorage(), TmwAthena::InventoryRecv::processPlayerStorageAdd(), TmwAthena::InventoryRecv::processPlayerStorageEquip(), ShopWindow::processRequest(), TmwAthena::TradeRecv::processTradeItemAdd(), ItemPopup::resetPopup(), DragDrop::select(), MailEditWindow::sendMail(), Being::setHairTempSprite(), ItemShortcut::setItemSelected(), ShortcutBase::setItemSelected(), Being::setSpriteCards(), Being::setSpriteColor(), Being::setSpriteId(), Being::setTempSprite(), PopupMenu::showItemPopup(), ShopWindow::showList(), and Being::unSetSprite().
const ItemColor ItemColor_zero = 0 |
Definition at line 30 of file itemcolor.h.
Referenced by ShopWindow::action(), LocalPlayer::changeEquipmentBeforeAttack(), ItemShortcut::clear(), DragDrop::dragSkill(), Inventory::findItem(), ItemColorManager::getColorFromCards(), ShopWindow::giveList(), ColorDB::loadHair(), ShopWindow::processRequest(), ShortcutBase::save(), and ShopWindow::showList().