ManaPlus
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#include "gui/popups/popupmenu.h"
#include "actormanager.h"
#include "configuration.h"
#include "party.h"
#include "settings.h"
#include "being/flooritem.h"
#include "being/localplayer.h"
#include "being/playerinfo.h"
#include "being/playerrelation.h"
#include "being/playerrelations.h"
#include "const/spells.h"
#include "enums/resources/map/mapitemtype.h"
#include "input/inputmanager.h"
#include "gui/buttontext.h"
#include "gui/gui.h"
#include "gui/popupmanager.h"
#include "gui/viewport.h"
#include "gui/windowmenu.h"
#include "gui/windows/chatwindow.h"
#include "gui/windows/inventorywindow.h"
#include "gui/windows/minimap.h"
#include "gui/windows/ministatuswindow.h"
#include "gui/windows/npcdialog.h"
#include "gui/windows/outfitwindow.h"
#include "gui/windows/socialwindow.h"
#include "gui/windows/textcommandeditor.h"
#include "gui/windows/textdialog.h"
#include "gui/windows/tradewindow.h"
#include "gui/widgets/button.h"
#include "gui/widgets/createwidget.h"
#include "gui/widgets/progressbar.h"
#include "gui/widgets/scrollarea.h"
#include "gui/widgets/staticbrowserbox.h"
#include "gui/widgets/textfield.h"
#include "gui/widgets/tabs/chat/whispertab.h"
#include "net/adminhandler.h"
#include "net/chathandler.h"
#include "net/guildhandler.h"
#include "net/npchandler.h"
#include "net/net.h"
#include "net/tmwa/guildmanager.h"
#include "resources/chatobject.h"
#include "resources/groupinfo.h"
#include "resources/iteminfo.h"
#include "resources/itemmenuitem.h"
#include "resources/db/groupdb.h"
#include "resources/db/npcdb.h"
#include "resources/item/item.h"
#include "resources/map/map.h"
#include "resources/map/mapitem.h"
#include "resources/map/speciallayer.h"
#include "resources/skill/skillinfo.h"
#include "utils/checkutils.h"
#include "utils/foreach.h"
#include "utils/gettext.h"
#include "debug.h"
Go to the source code of this file.
Variables | |
std::string | tradePartnerName |
PopupMenu * | popupMenu = 0 |
PopupMenu* popupMenu = 0 |
Definition at line 103 of file popupmenu.cpp.
Referenced by SocialWindow::action(), PopupManager::clearPopup(), PopupManager::closePopupMenu(), WindowManager::createWindows(), WindowManager::deleteWindows(), ItemLinkHandler::handleHttpLink(), WhoIsOnline::handleLink(), Game::handleMove(), PopupManager::hidePopupMenu(), PopupManager::isPopupMenuVisible(), InventoryWindow::mouseClicked(), AvatarListBox::mousePressed(), EmoteShortcutContainer::mousePressed(), ItemShortcutContainer::mousePressed(), SkillListBox::mousePressed(), SkillRectangleListBox::mousePressed(), TextField::mousePressed(), VirtShortcutContainer::mousePressed(), Window::mousePressed(), WindowMenu::mousePressed(), ChatWindow::mousePressed(), EquipmentWindow::mousePressed(), MiniStatusWindow::mousePressed(), NpcDialog::mousePressed(), OutfitWindow::mousePressed(), ShopListBox::mouseReleased(), SpellShortcutContainer::mouseReleased(), and Minimap::mouseReleased().
std::string tradePartnerName |
Definition at line 101 of file popupmenu.cpp.
Referenced by RequestTradeListener::action(), Ea::TradeRecv::processTradeRequestContinue(), TmwAthena::TradeRecv::processTradeResponse(), Ea::TradeRecv::processTradeResponseContinue(), and ShopWindow::startTrade().