94 static bool showHelpPage(
const std::string &page,
const bool showHide)
116 if (event.tab ==
nullptr)
118 switch (event.tab->getType())
154 if (window !=
nullptr)
356 const std::string args =
event.args;
360 Being *being =
nullptr;
364 args.substr(1).c_str()),
BeingId));
372 if (being ==
nullptr)
#define impHandler0(name)
ActorManager * actorManager
#define fromBool(val, name)
Being * findBeing(const BeingId id) const
Being * findBeingByName(const std::string &name, const ActorTypeT type) const
ActorTypeT getType() const
bool isInputFocused() const
ServerInfo & getCurrentServer()
static void createUpdaterWindow()
void setBeing(Being *const being)
void loadHelp(const std::string &helpFile)
void setVisible(Visible visible)
void activateTab(const std::string &name)
virtual void setVisible(Visible visible)
bool isWindowVisible() const
DebugWindow * debugWindow
DidYouKnowWindow * didYouKnowWindow
EquipmentWindow * equipmentWindow
EquipmentWindow * beingEquipmentWindow
#define fromInt(val, name)
InventoryWindow * inventoryWindow
InventoryWindow * cartWindow
LocalPlayer * localPlayer
bool updaterWindowShow(InputEvent &event)
bool setupWindowShow(InputEvent &event)
bool serverInfoWindowShow(InputEvent &event)
bool shortcutWindowShow(InputEvent &event)
bool debugWindowShow(InputEvent &event)
bool didYouKnowWindowShow(InputEvent &event)
bool hideWindows(InputEvent &event)
bool quickWindowShow(InputEvent &event)
bool whoIsOnlineWindowShow(InputEvent &event)
bool cartWindowShow(InputEvent &event)
bool socialWindowShow(InputEvent &event)
bool clanWindowShow(InputEvent &event)
bool inventoryWindowShow(InputEvent &event)
static bool showHelpPage(const std::string &page, const bool showHide)
bool equipmentWindowShow(InputEvent &event)
bool statusWindowShow(InputEvent &event)
bool aboutWindowShow(InputEvent &event)
bool showItems(InputEvent &event)
bool shopWindowShow(InputEvent &event)
bool dropShortcutWindowShow(InputEvent &event)
bool mailWindowShow(InputEvent &event)
bool helpWindowShow(InputEvent &event)
bool outfitWindowShow(InputEvent &event)
bool killStatsWindowShow(InputEvent &event)
bool skillDialogShow(InputEvent &event)
static void showHideWindow(Window *const window)
bool questsWindowShow(InputEvent &event)
bool spellShortcutWindowShow(InputEvent &event)
bool emoteShortcutWindowShow(InputEvent &event)
bool chatWindowShow(InputEvent &event)
bool bankWindowShow(InputEvent &event)
bool minimapWindowShow(InputEvent &event)
ServerTypeT getNetworkType()
OutfitWindow * outfitWindow
QuestsWindow * questsWindow
ServerInfoWindow * serverInfoWindow
SetupWindow * setupWindow
ShortcutWindow * dropShortcutWindow
ShortcutWindow * spellShortcutWindow
ShortcutWindow * emoteShortcutWindow
ShortcutWindow * itemShortcutWindow
SkillDialog * skillDialog
SocialWindow * socialWindow
StatusWindow * statusWindow
UpdaterWindow * updaterWindow
WhoIsOnline * whoIsOnline