ManaPlus
Variables
equipmentwindow.cpp File Reference

(986a3bf)

#include "gui/windows/equipmentwindow.h"
#include "configuration.h"
#include "dragdrop.h"
#include "being/localplayer.h"
#include "being/playerinfo.h"
#include "gui/fonts/font.h"
#include "gui/popups/popupmenu.h"
#include "gui/popups/itempopup.h"
#include "gui/windows/setupwindow.h"
#include "gui/widgets/button.h"
#include "gui/widgets/equipmentbox.h"
#include "gui/widgets/equipmentpage.h"
#include "gui/widgets/playerbox.h"
#include "gui/widgets/tabstrip.h"
#include "render/vertexes/imagecollection.h"
#include "resources/imageset.h"
#include "utils/checkutils.h"
#include "utils/delete2.h"
#include "utils/dtor.h"
#include "utils/foreach.h"
#include "utils/gettext.h"
#include "net/inventoryhandler.h"
#include "debug.h"

Go to the source code of this file.

Variables

EquipmentWindowequipmentWindow = 0
 
EquipmentWindowbeingEquipmentWindow = 0
 
static const int BOX_COUNT = 27
 

Variable Documentation

◆ beingEquipmentWindow

EquipmentWindow* beingEquipmentWindow = 0

◆ BOX_COUNT

const int BOX_COUNT = 27
static

◆ equipmentWindow

EquipmentWindow* equipmentWindow = 0