ManaPlus
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#include "gui/windows/whoisonline.h"
#include "actormanager.h"
#include "configuration.h"
#include "guild.h"
#include "party.h"
#include "settings.h"
#include "gui/onlineplayer.h"
#include "gui/popupmanager.h"
#include "gui/viewport.h"
#include "gui/popups/popupmenu.h"
#include "gui/windows/chatwindow.h"
#include "gui/windows/setupwindow.h"
#include "gui/windows/socialwindow.h"
#include "gui/widgets/button.h"
#include "gui/widgets/scrollarea.h"
#include "gui/widgets/staticbrowserbox.h"
#include "being/beingflag.h"
#include "being/localplayer.h"
#include "being/playerrelations.h"
#include "net/download.h"
#include "net/packetlimiter.h"
#include "net/playerhandler.h"
#include "net/serverfeatures.h"
#include "resources/db/groupdb.h"
#include "utils/foreach.h"
#include "utils/gettext.h"
#include "utils/sdlhelper.h"
#include "net/net.h"
#include "debug.h"
Go to the source code of this file.
Data Structures | |
class | anonymous_namespace{whoisonline.cpp}::NameFunctuator |
Namespaces | |
anonymous_namespace{whoisonline.cpp} | |
Variables | |
WhoIsOnline * | whoIsOnline = 0 |
class anonymous_namespace{whoisonline.cpp}::NameFunctuator | anonymous_namespace{whoisonline.cpp}::nameCompare |
WhoIsOnline* whoIsOnline = 0 |
Definition at line 82 of file whoisonline.cpp.
Referenced by ChatWindow::autoComplete(), createGuiWindows(), destroyGuiWindows(), SocialFriendsTab::getPlayersAvatars(), EAthena::PlayerRecv::processOnlineList(), TmwAthena::PlayerRecv::processOnlineList(), and Game::slowLogic().