ManaPlus
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#include "gui/windows/questswindow.h"
#include "actormanager.h"
#include "configuration.h"
#include "effectmanager.h"
#include "being/localplayer.h"
#include "enums/gui/layouttype.h"
#include "gui/gui.h"
#include "gui/fonts/font.h"
#include "gui/models/questsmodel.h"
#include "gui/windows/setupwindow.h"
#include "gui/widgets/button.h"
#include "gui/widgets/browserbox.h"
#include "gui/widgets/containerplacer.h"
#include "gui/widgets/createwidget.h"
#include "gui/widgets/layout.h"
#include "gui/widgets/extendedlistbox.h"
#include "gui/widgets/itemlinkhandler.h"
#include "gui/widgets/scrollarea.h"
#include "utils/delete2.h"
#include "utils/foreach.h"
#include "utils/gettext.h"
#include "resources/questeffect.h"
#include "resources/questitem.h"
#include "resources/db/questdb.h"
#include "resources/map/map.h"
#include "debug.h"
Go to the source code of this file.
Variables | |
QuestsWindow * | questsWindow = 0 |
QuestsWindow* questsWindow = 0 |
Definition at line 62 of file questswindow.cpp.
Referenced by Game::changeMap(), ActorManager::createBeing(), createGuiWindows(), WindowManager::createValidateWindows(), WindowManager::deleteValidateWindows(), destroyGuiWindows(), ItemLinkHandler::handleLink(), EAthena::QuestRecv::processAddQuest(), EAthena::QuestRecv::processAddQuest2(), EAthena::QuestRecv::processAddQuests(), EAthena::QuestRecv::processAddQuests2(), TmwAthena::QuestRecv::processPlayerQuests(), EAthena::QuestRecv::processRemoveQuest(), and TmwAthena::QuestRecv::processSetQuestVar().