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ManaPlus
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#include "gui/windows/questswindow.h"#include "actormanager.h"#include "configuration.h"#include "effectmanager.h"#include "being/localplayer.h"#include "enums/gui/layouttype.h"#include "gui/gui.h"#include "gui/fonts/font.h"#include "gui/models/questsmodel.h"#include "gui/windows/setupwindow.h"#include "gui/widgets/button.h"#include "gui/widgets/browserbox.h"#include "gui/widgets/containerplacer.h"#include "gui/widgets/createwidget.h"#include "gui/widgets/layout.h"#include "gui/widgets/extendedlistbox.h"#include "gui/widgets/itemlinkhandler.h"#include "gui/widgets/scrollarea.h"#include "utils/delete2.h"#include "utils/foreach.h"#include "utils/gettext.h"#include "resources/questeffect.h"#include "resources/questitem.h"#include "resources/db/questdb.h"#include "resources/map/map.h"#include "debug.h"Go to the source code of this file.
Variables | |
| QuestsWindow * | questsWindow = 0 |
| QuestsWindow* questsWindow = 0 |
Definition at line 62 of file questswindow.cpp.
Referenced by Game::changeMap(), ActorManager::createBeing(), createGuiWindows(), WindowManager::createValidateWindows(), WindowManager::deleteValidateWindows(), destroyGuiWindows(), ItemLinkHandler::handleLink(), EAthena::QuestRecv::processAddQuest(), EAthena::QuestRecv::processAddQuest2(), EAthena::QuestRecv::processAddQuests(), EAthena::QuestRecv::processAddQuests2(), TmwAthena::QuestRecv::processPlayerQuests(), EAthena::QuestRecv::processRemoveQuest(), and TmwAthena::QuestRecv::processSetQuestVar().