virtual void add(Widget *const widget)
virtual void logicChildren()
InfoClanTab * mInfoWidget
RelationClanTab * mAllyWidget
RelationClanTab * mAntagonistWidget
StatsClanTab * mStatsWidget
void widgetResized(const Event &event)
void updateClan(const std::vector< std::string > &names)
void registerWindowForReset(Window *const window)
Widget * getTabContainer() const
int getSelectedTabIndex() const
Widget * getWidgetContainer() const
void setDimension(const Rect &dimension)
void addTab(Tab *const tab, Widget *const widget)
void setSaveVisible(const bool save)
void setResizable(const bool resize)
bool isWindowVisible() const
void setWindowName(const std::string &name)
void enableVisibleSound(bool b)
void widgetResized(const Event &event)
void setCloseButton(const bool flag)
void setStickyButtonLock(const bool sticky)
#define BLOCK_START(name)
SetupWindow * setupWindow
std::vector< std::string > allyClans
std::vector< std::string > antagonistClans