ManaPlus
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#include "equipment.h"
#include "localconsts.h"
#include "gui/widgets/window.h"
#include "utils/stringmap.h"
#include "utils/xml.h"
#include "listeners/actionlistener.h"
Go to the source code of this file.
Data Structures | |
class | EquipmentWindow |
Variables | |
EquipmentWindow * | equipmentWindow |
EquipmentWindow * | beingEquipmentWindow |
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extern |
Definition at line 60 of file equipmentwindow.cpp.
Referenced by ActorManager::clear(), createGuiWindows(), WindowManager::createValidateWindows(), WindowManager::deleteValidateWindows(), destroyGuiWindows(), ActorManager::logic(), Being::setGender(), Being::setSpriteCards(), Being::setSpriteColor(), Being::setSpriteColorId(), Being::setSpriteId(), Being::unSetSprite(), and EquipmentWindow::~EquipmentWindow().
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extern |
Definition at line 59 of file equipmentwindow.cpp.
Referenced by createGuiWindows(), destroyGuiWindows(), and StatusWindow::updateArrowsBar().