ManaPlus
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#include "gui/windows/minimap.h"
#include "actormanager.h"
#include "configuration.h"
#include "party.h"
#include "settings.h"
#include "being/localplayer.h"
#include "enums/resources/map/blockmask.h"
#include "fs/virtfs/fs.h"
#include "gui/popupmanager.h"
#include "gui/viewport.h"
#include "gui/userpalette.h"
#include "gui/popups/popupmenu.h"
#include "gui/popups/textpopup.h"
#include "gui/windows/setupwindow.h"
#include "resources/imagehelper.h"
#include "resources/image/image.h"
#include "resources/map/map.h"
#include "resources/map/metatile.h"
#include "resources/loaders/imageloader.h"
#include "utils/gettext.h"
#include "utils/foreach.h"
#include "utils/sdlcheckutils.h"
#include "utils/stdmove.h"
#include "debug.h"
Go to the source code of this file.
Variables | |
Minimap * | minimap = 0 |
Minimap* minimap = 0 |
Definition at line 62 of file minimap.cpp.
Referenced by Game::changeMap(), createGuiWindows(), destroyGuiWindows(), and PopupMenu::showMapPopup().