Here is a list of all struct and union fields with links to the structures/unions they belong to:
- i -
- ibegin()
: mse::msevector< _Ty, _A >
- ICapture()
: doctest::detail::ContextBuilder::ICapture
- Icon()
: Icon
- icon
: Language
, SkillData
, TouchItem
- IconsModel()
: IconsModel
- IContextScope()
: doctest::IContextScope
- id
: ClanInfo
, Ea::InventoryItem
, EffectDescription
, EmoteSprite
, EquipmentSlotMap
, HomunculusInfo
, ItemColorData
, LocalClan
, MailMessage
, MercenaryInfo
, PetInfo
, QuestEffect
, SkillInfo
- identified
: Ea::InventoryItem
- identify()
: EAthena::NpcHandler
, Net::NpcHandler
, TmwAthena::NpcHandler
- identifyItem()
: EAthena::InventoryHandler
, Net::InventoryHandler
, TmwAthena::InventoryHandler
- IDLE
: Ea::Network
- iend()
: mse::msevector< _Ty, _A >
- IExceptionTranslator()
: doctest::detail::IExceptionTranslator
- if()
: doctest::detail::ResultBuilder
- ignore()
: EAthena::ChatHandler
, Net::ChatHandler
, PIS_blinkname
, PIS_dotdotdot
, PIS_emote
, PIS_nothing
, PlayerIgnoreStrategy
, TmwAthena::ChatHandler
- ignoreAll()
: Ea::PlayerHandler
, EAthena::ChatHandler
, Net::ChatHandler
, Net::PlayerHandler
, TmwAthena::ChatHandler
- ignoreAllWhispers()
: ChatWindow
- IgnoreChoicesListModel()
: IgnoreChoicesListModel
- ignorePlayer()
: Ea::PlayerHandler
, Net::PlayerHandler
- ignoreTrade()
: PlayerRelationsManager
- image
: anonymous_namespace{rescaledloader.cpp}::RescaledLoader
, AtlasItem
, CompoundItem
, EquipmentBox
, ExtendedListBoxItem
, Frame
- Image
: ImageHelper
- image
: ImageVertexes
, NpcButtonInfo
- Image
: OpenGLImageHelper
, SafeOpenGLImageHelper
, SDLImageHelper
- image
: SkinHelper
, SpriteDisplay
, TileInfo
- ImageCollection()
: ImageCollection
- imageHeight
: NpcButtonInfo
- ImageHelper()
: ImageHelper
- ImageParticle()
: ImageParticle
- imageParticleCountByName
: ImageParticle
- ImageRect()
: ImageRect
- images
: MapRowVertexes
, NpcDialogMenuInfo
, TouchItem
- imagesCache
: CompoundSprite
- ImagesCache
: CompoundSprite
- ImageSet()
: ImageSet
- ImageSetCIterator
: SpriteDef
- ImageSetIterator
: SpriteDef
- ImageSets
: SpriteDef
- ImageSprite()
: ImageSprite
- ImageVertexes()
: ImageVertexes
- imageWidth
: NpcButtonInfo
- ImegeGraphics()
: ImegeGraphics
- img
: TextChunk
- imitateAction()
: LocalPlayer
- imitateDirection()
: LocalPlayer
- imitateEmote()
: LocalPlayer
- imitateOutfit()
: LocalPlayer
- imitationMode
: Settings
- immortal()
: EAthena::AdminHandler
, Net::AdminHandler
, TmwAthena::AdminHandler
- incInBytes()
: PacketCounters
- incInPackets()
: PacketCounters
- includeSprite()
: SpriteDef
- incomplete
: QuestItem
- incOutBytes()
: PacketCounters
- incOutPackets()
: PacketCounters
- increaseAttribute()
: EAthena::PlayerHandler
, Net::PlayerHandler
, TmwAthena::PlayerHandler
- increaseQuantity()
: Item
, TradeWindow
- increaseSkill()
: EAthena::PlayerHandler
, Net::PlayerHandler
, TmwAthena::PlayerHandler
- increaseUsedQuantity()
: ShopItem
- incRef()
: AtlasResource
, Resource
- incrementPickup()
: FloorItem
- incUsage()
: Being
- incValue()
: Configuration
- index
: ItemOption
, SkinParameter
- indexTilesets()
: Map
- infinity()
: std::numeric_limits< mse::CInt >
, std::numeric_limits< mse::CSize_t >
- Info
: Catch::ResultWas
- info()
: EAthena::GuildHandler
, Net::GuildHandler
, SoundManager
, TmwAthena::GuildHandler
- InfoClanTab()
: InfoClanTab
- init()
: BeingInfo
, Button
, BuyDialog
, BuySellDialog
, Configuration
, EventsManager
, GameModifiers
, GuildManager
, InputManager
, IPC
, Joystick
, KeyboardConfig
, Label
, MultiTouchManager
, PincodeManager
, PlayerBox
, PlayerRelationsManager
, ScrollArea
, Settings
, Slider
, SoundManager
, Tab
, TouchManager
, TranslationManager
- initArrays()
: Graphics
- initButtons()
: EggSelectionDialog
, InsertCardDialog
, SellDialog
- initConfig()
: TestMain
- initConfigDir()
: Dirs
- initConfigListeners()
: Client
- initConfiguration()
: ConfigManager
- initCurrentCacheItem()
: CompoundSprite
- initEngines()
: Ea::GameHandler
, Net::GameHandler
- initFeatures()
: Client
- initFromXML()
: ConfigurationObject
- initFunctions()
: DyePalette
- initGraphics()
: Client
, GraphicsManager
- initHomeDir()
: Dirs
- initializeAmbientLayers()
: Map
- initializeAnimation()
: SimpleAnimation
- initializeParticleEffects()
: Map
- initLang()
: GettextHelper
- initLocalDataDir()
: Dirs
- initOpenGL()
: GraphicsManager
- initOpenGLFunctions()
: GraphicsManager
- initPaths()
: Client
- initPopup()
: PopupMenu
- initRootDir()
: Dirs
- initScreenshotDir()
: Dirs
- initServerConfig()
: ConfigManager
- initSoundManager()
: Client
- initTargetCursor()
: ActorSprite
- initTempDir()
: Dirs
- initTextureSampler()
: OpenGLImageHelper
, SafeOpenGLImageHelper
- initTrade()
: TradeWindow
- initTradeFilter()
: ChatWindow
, Client
- initUpdatesDir()
: Dirs
- initUsersDir()
: Dirs
- injectToResources()
: AtlasManager
- InputActionRemoteListener()
: InputActionRemoteListener
- InputActionReplayListener()
: InputActionReplayListener
- InputEvent()
: InputEvent
- inputFocused
: Settings
- InputGuiEvent()
: InputGuiEvent
- InputItem()
: InputItem
- InputManager()
: InputManager
- insert()
: mse::msevector< _Ty, _A >
, mse::mstd::vector< _Ty, _A >
- insert_before()
: mse::msevector< _Ty, _A >
, mse::mstd::vector< _Ty, _A >
- insert_before_inclusive()
: mse::msevector< _Ty, _A >
, mse::mstd::vector< _Ty, _A >
- insertCard()
: EAthena::InventoryHandler
, Net::InventoryHandler
, TmwAthena::InventoryHandler
- InsertCardDialog()
: InsertCardDialog
- InsertCardListener()
: InsertCardListener
- insertChunk()
: Font
- insertFirst()
: TextChunkList
- installActionListeners()
: GuiTable
- installListener()
: TableModel
- instance()
: EAthena::Network
, Game
, TmwAthena::Network
- instances
: AvatarListBox
, BuyDialog
, CheckBox
, DropDown
, NpcDialog
, PincodeDialog
, RadioButton
, ScrollArea
, SellDialog
, ShopWindow
, Skin
, TextDialog
, TextField
, TextPreview
- instantiate()
: Dye
- IntData()
: IntData
- integerInput()
: EAthena::NpcHandler
, Net::NpcHandler
, TmwAthena::NpcHandler
- integerRequest()
: NpcDialog
- intimacy
: HomunculusInfo
, PetInfo
- IntTextField()
: IntTextField
- intToGender()
: Being
- invalidate()
: OpenGLImageHelper
, SafeOpenGLImageHelper
- invalidate_inclusive_range()
: mse::msevector< _Ty, _A >::mm_const_iterator_type
, mse::msevector< _Ty, _A >::mm_iterator_set_type
, mse::msevector< _Ty, _A >::mm_iterator_type
, mse::msevector< _Ty, _A >::ss_const_iterator_type
, mse::msevector< _Ty, _A >::ss_iterator_type
- Inventory()
: Inventory
- inventory
: NpcDialogInfo
- InventoryHandler()
: Ea::InventoryHandler
, EAthena::InventoryHandler
, Net::InventoryHandler
, TmwAthena::InventoryHandler
- inventoryIndex
: ShopItem::DuplicateItem
- InventoryItem()
: Ea::InventoryItem
- InventoryListener()
: InventoryListener
- InventoryListenerList
: Inventory
- InventoryWindow()
: InventoryWindow
- invInstances
: InventoryWindow
- INVISIBLE
: PlayerRelation
- invite()
: EAthena::FriendsHandler
, EAthena::GuildHandler
, EAthena::PartyHandler
, GuildManager
, Net::FriendsHandler
, Net::GuildHandler
, Net::PartyHandler
, SocialGuildTab
, SocialPartyTab
, SocialTab
, TmwAthena::FriendsHandler
, TmwAthena::GuildHandler
, TmwAthena::PartyHandler
- inviteResponse()
: EAthena::FriendsHandler
, EAthena::GuildHandler
, EAthena::PartyHandler
, GuildManager
, Net::FriendsHandler
, Net::GuildHandler
, Net::PartyHandler
, TmwAthena::FriendsHandler
, TmwAthena::GuildHandler
, TmwAthena::PartyHandler
- invoke()
: Catch::ITestCase
, Catch::MethodTestCase< C >
, Catch::TestCase
, SpellManager
- invokeCmd
: SkillData
- invokeCommand()
: SpellManager
- invokeKey()
: InputManager
- invokeMobileOpenBatchTest()
: TestMain
- invokeModernOpenBatchTest()
: TestMain
- invokeModernOpenGLRenderTest()
: TestMain
- invokeNormalOpenBatchTest()
: TestMain
- invokeNormalOpenGLRenderTest()
: TestMain
- invokeSafeOpenBatchTest()
: TestMain
- invokeSafeOpenGLRenderTest()
: TestMain
- invokeSoftwareRenderTest()
: TestMain
- invokeSpell()
: SpellManager
- invokeTest()
: TestMain
- invokeTest3()
: TestMain
- invokeTest4()
: TestMain
- invokeTest7()
: TestMain
- ip()
: mse::msevector< _Ty, _A >::ipointer
- IPC()
: IPC
- ipc
: Options
- ipcheckName()
: Ea::AdminHandler
, Net::AdminHandler
- ipointer()
: mse::msevector< _Ty, _A >::ipointer
- is_array
: new_ptr_list_t
- is_bounded
: std::numeric_limits< mse::CInt >
, std::numeric_limits< mse::CSize_t >
- is_empty()
: mse::msevector< _Ty, _A >::mm_iterator_set_type
- is_exact
: std::numeric_limits< mse::CInt >
, std::numeric_limits< mse::CSize_t >
- is_iec559
: std::numeric_limits< mse::CInt >
, std::numeric_limits< mse::CSize_t >
- is_integer
: std::numeric_limits< mse::CInt >
, std::numeric_limits< mse::CSize_t >
- is_modulo
: std::numeric_limits< mse::CInt >
, std::numeric_limits< mse::CSize_t >
- is_signed
: std::numeric_limits< mse::CInt >
, std::numeric_limits< mse::CSize_t >
- is_specialized
: std::numeric_limits< mse::CInt >
, std::numeric_limits< mse::CSize_t >
- isActionActive()
: InputManager
, Joystick
, KeyboardConfig
, TouchManager
- isActionActive0()
: InputManager
- isActive()
: BuyDialog
, BuySellDialog
, NpcDialog
, PincodeDialog
, SellDialog
, ShopWindow
, TextDialog
- isAdvanced()
: Being
, BeingCacheEntry
- isAlive()
: Being
, Particle
- isAllowCommand()
: PopupMenu
- isAllowLogic()
: Widget
- isAllowOtherCommand()
: PopupMenu
- isAllowScale()
: Graphics
- isAnyInputFocused()
: InventoryWindow
, NpcDialog
- isBeingPopupVisible()
: PopupManager
- isBlocked()
: ActorManager
, PincodeManager
- isBuySelected
: ShopWindow
- isBuyShopEnabled()
: Being
- isCalibrating()
: Joystick
- isCharacter()
: Key
- isCloseState()
: NpcDialog
- isConnected()
: Ea::Network
, EAthena::GameHandler
, EAthena::LoginHandler
, Net::GameHandler
, Net::LoginHandler
, TmwAthena::GameHandler
, TmwAthena::LoginHandler
- isConsumed()
: InputGuiEvent
- isCustom()
: Map
- isDamaged
: EAthena::ItemFlagBits
- isDefaultVisible()
: Window
- isDeleteFocused()
: CharacterDisplay
- isDirectory
: VirtFs::FsFuncs
- isDown()
: Joystick
- isEditable()
: TextBox
- isEmoteSelected()
: EmoteShortcut
- isEmpty()
: CardsList
, DragDrop
, TextCommand
, Tileset
- isEnabled()
: Joystick
, KeyboardConfig
, TileInfo
, Widget
- isEquipment()
: Item
- isEquipped()
: Item
- isExtinct()
: Particle
- isFavorite
: EAthena::ItemFlagBits
- isFocusable()
: Widget
- isFocused()
: FocusHandler
, Widget
- isFringeLayer()
: MapLayer
- isGM()
: Being
- isGoodName()
: PlayerRelationsManager
- isHaveColors()
: ItemInfo
- isHaveIconColors()
: ItemInfo
- isHaveTag()
: Item
- isHeightsPresent()
: Map
- IsHidden
: Catch::TestCaseInfo
- isHidden()
: Catch::TestCaseInfo
- isIdentified
: EAthena::ItemFlagBits
- isInAttackList()
: ActorManager
- isInBar()
: MiniStatusWindow
- isInEquipment()
: Item
- isInIgnoreAttackList()
: ActorManager
- isInIgnorePickupList()
: ActorManager
- isInParty()
: Being
- isInPickupList()
: ActorManager
- isInPriorityAttackList()
: ActorManager
- isInpupFocused()
: TradeWindow
- isInputFocused()
: ChatWindow
, InventoryWindow
, NpcDialog
- isIntersecting()
: Rect
- isItem()
: Item
- isItemSelected()
: ItemShortcut
, ShortcutBase
, SpellShortcut
- isKeyQueueEmpty()
: SDLInput
- isLeft()
: Joystick
- isLetter()
: Key
- isLoaded()
: XML::Document
- isLongPress()
: Gui
- isMainConfig()
: SetupItem
- isMainInventory()
: Inventory
, InventoryWindow
- isMember()
: Guild
, Party
- isModalFocused()
: Widget
- isModalMouseInputFocused()
: Widget
- isMouseConsume()
: Widget
- isMouseQueueEmpty()
: SDLInput
- isMovable()
: Window
- isNewShader
: anonymous_namespace{shaderprogramloader.cpp}::ShaderProgramLoader
- isNull()
: Vector
- isNumber()
: Key
- isOk()
: Catch::AssertionResult
- isOnStack()
: doctest::String
- isOpaque()
: BasicContainer2
, GuiTable
, ScrollArea
, TabbedArea
, TextBox
, TextPreview
- isPathSetByMouse()
: LocalPlayer
- isPointInRect()
: Rect
- isPopupMenuVisible()
: PopupManager
- isPopupVisible()
: Popup
- isPressed()
: Button
- isPressed2()
: Button
- isProtected
: InputActionData
, ItemInfo
- isReachable()
: LocalPlayer
- isRegistrationEnabled()
: Ea::LoginHandler
, Net::LoginHandler
- isRemoveItemId()
: ItemInfo
- isRemoveSprites()
: ItemInfo
- isResizable()
: Window
- isResizeAllowed()
: Window
- isRight()
: Joystick
- isSelectable()
: ScrollArea
, Widget
- isSelected()
: CheckBox
, DragDrop
, RadioButton
- isSelectFocused()
: CharacterDisplay
- isSellShopEnabled()
: Being
- isServerBuggy()
: LocalPlayer
- isShopEmpty()
: ShopWindow
- isSourceItemContainer()
: DragDrop
- isStaticMaxHP()
: BeingInfo
- isSticky()
: Window
- isStickyButtonLock()
: Window
- isStorageActive()
: InventoryWindow
- isTabInEnabled()
: Widget
- isTabOutEnabled()
: Widget
- isTabPresent()
: ChatWindow
, TabbedArea
- isTabSelected()
: TabbedArea
- isTargetSelection()
: BeingInfo
- isTerminated()
: AnimatedSprite
, CastingEffect
- isTextInputFocused()
: NpcDialog
- isTextPopupVisible()
: PopupManager
- isTmw()
: Client
- isTrickDead()
: ActorSprite
- isUp()
: Joystick
- isUsable()
: SkillInfo
- isUseTextureSampler()
: GraphicsManager
- isValid()
: ServerInfo
, XML::Document
- isVisible()
: ShopItem
, Widget
- isWindowVisible()
: Window
- isWrappingEnabled()
: GuiTable
, ListBox
- Item()
: Item
- item()
: mse::msevector< _Ty, _A >::cipointer
, mse::msevector< _Ty, _A >::ipointer
, mse::msevector< _Ty, _A >::mm_const_iterator_type
, mse::msevector< _Ty, _A >::mm_iterator_type
, mse::msevector< _Ty, _A >::ss_const_iterator_type
, mse::msevector< _Ty, _A >::ss_iterator_type
, mse::mstd::vector< _Ty, _A >::const_iterator
, mse::mstd::vector< _Ty, _A >::iterator
- item_pointer()
: mse::msevector< _Ty, _A >::ipointer
, mse::msevector< _Ty, _A >
, mse::msevector< _Ty, _A >::mm_iterator_set_type
- ItemAmountWindow()
: ItemAmountWindow
- ItemColorData()
: ItemColorData
- ItemContainer()
: ItemContainer
- itemCraftRequest()
: NpcDialog
- ItemFieldType()
: ItemFieldType
- ItemHandler()
: Ea::ItemHandler
, EAthena::ItemHandler
, TmwAthena::ItemHandler
- ItemIdPair()
: anonymous_namespace{itemcontainer.cpp}::ItemIdPair
- itemIndex
: InsertCardListener
- itemIndexRequest()
: NpcDialog
- itemInfo()
: EAthena::AdminHandler
- ItemInfo()
: ItemInfo
- itemInfo()
: Net::AdminHandler
, TmwAthena::AdminHandler
- ItemLinkHandler()
: ItemLinkHandler
- ItemMenuItem()
: ItemMenuItem
- ItemOption()
: ItemOption
- ItemOptionsList()
: ItemOptionsList
- ItemPopup()
: ItemPopup
- itemRequest()
: NpcDialog
- Items
: BuyDialog
- items()
: ShopItems
, TextureAtlas
- ItemShortcut()
: ItemShortcut
- ItemShortcutContainer()
: ItemShortcutContainer
- ItemsModal()
: ItemsModal
- itenplz()
: ActorManager
- iterator
: mse::mstd::vector< _Ty, _A >::const_iterator
, mse::mstd::vector< _Ty, _A >::iterator
- iterator_category
: mse::msevector< _Ty, _A >::cipointer
, mse::msevector< _Ty, _A >::ipointer
, mse::msevector< _Ty, _A >::mm_const_iterator_type
, mse::msevector< _Ty, _A >::mm_iterator_type
, mse::msevector< _Ty, _A >::ss_const_iterator_type
, mse::msevector< _Ty, _A >::ss_iterator_type
, mse::mstd::vector< _Ty, _A >::const_iterator
, mse::mstd::vector< _Ty, _A >::iterator