ManaPlus
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#include <spritedisplay.h>
Public Member Functions | |
SpriteDisplay () | |
Data Fields | |
std::string | image |
std::string | floor |
std::vector< SpriteReference * > | sprites |
StringVect | particles |
Definition at line 33 of file spritedisplay.h.
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inline |
Definition at line 35 of file spritedisplay.h.
std::string SpriteDisplay::floor |
Definition at line 46 of file spritedisplay.h.
Referenced by ItemDB::loadXmlFile(), and ActorSprite::setupSpriteDisplay().
std::string SpriteDisplay::image |
Definition at line 45 of file spritedisplay.h.
Referenced by TextCommand::loadImage(), ItemDB::loadXmlFile(), ItemPopup::setItem(), and ActorSprite::setupSpriteDisplay().
StringVect SpriteDisplay::particles |
Definition at line 48 of file spritedisplay.h.
Referenced by loadFloorSprite(), NPCDB::loadXmlFile(), PETDB::loadXmlFile(), SkillUnitDb::loadXmlFile(), ItemDB::loadXmlFile(), BeingCommon::readObjectNodes(), and ActorSprite::setupSpriteDisplay().
std::vector<SpriteReference*> SpriteDisplay::sprites |
Definition at line 47 of file spritedisplay.h.
Referenced by BeingInfo::BeingInfo(), loadFloorSprite(), AvatarDB::loadXmlFile(), NPCDB::loadXmlFile(), PETDB::loadXmlFile(), SkillUnitDb::loadXmlFile(), BeingCommon::readObjectNodes(), ActorSprite::setupSpriteDisplay(), and BeingInfo::~BeingInfo().