ManaPlus
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#include <spritereference.h>
Public Member Functions | |
SpriteReference () | |
SpriteReference (const std::string &sprite0, const int variant0) | |
Data Fields | |
std::string | sprite |
int | variant |
Static Public Attributes | |
static SpriteReference * | Empty = 0 |
Definition at line 31 of file spritereference.h.
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inline |
Definition at line 35 of file spritereference.h.
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inline |
Definition at line 40 of file spritereference.h.
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static |
Definition at line 33 of file spritereference.h.
Referenced by BeingInfo::BeingInfo(), and Client::loadData().
std::string SpriteReference::sprite |
Definition at line 48 of file spritereference.h.
Referenced by HorseDB::load(), loadFloorSprite(), AvatarDB::loadXmlFile(), NPCDB::loadXmlFile(), PETDB::loadXmlFile(), SkillUnitDb::loadXmlFile(), and BeingCommon::readObjectNodes().
int SpriteReference::variant |
Definition at line 49 of file spritereference.h.
Referenced by HorseDB::load(), loadFloorSprite(), AvatarDB::loadXmlFile(), NPCDB::loadXmlFile(), PETDB::loadXmlFile(), SkillUnitDb::loadXmlFile(), and BeingCommon::readObjectNodes().