ManaPlus
spritereference.h
Go to the documentation of this file.
1 /*
2  * The ManaPlus Client
3  * Copyright (C) 2004-2009 The Mana World Development Team
4  * Copyright (C) 2009-2010 The Mana Developers
5  * Copyright (C) 2011-2019 The ManaPlus Developers
6  * Copyright (C) 2019-2021 Andrei Karas
7  *
8  * This file is part of The ManaPlus Client.
9  *
10  * This program is free software; you can redistribute it and/or modify
11  * it under the terms of the GNU General Public License as published by
12  * the Free Software Foundation; either version 2 of the License, or
13  * any later version.
14  *
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18  * GNU General Public License for more details.
19  *
20  * You should have received a copy of the GNU General Public License
21  * along with this program. If not, see <http://www.gnu.org/licenses/>.
22  */
23 
24 #ifndef RESOURCES_SPRITE_SPRITEREFERENCE_H
25 #define RESOURCES_SPRITE_SPRITEREFERENCE_H
26 
27 #include "utils/stringvector.h"
28 
29 #include "localconsts.h"
30 
32 {
34 
36  sprite(),
37  variant(0)
38  {}
39 
40  SpriteReference(const std::string &sprite0, const int variant0) :
41  sprite(sprite0),
42  variant(variant0)
43  {
44  }
45 
47 
48  std::string sprite;
49  int variant;
50 };
51 
52 typedef STD_VECTOR<SpriteReference*>::const_iterator SpriteRefs;
53 
54 #endif // RESOURCES_SPRITE_SPRITEREFERENCE_H
#define final
Definition: localconsts.h:46
#define A_DELETE_COPY(func)
Definition: localconsts.h:53
std::vector< SpriteReference * >::const_iterator SpriteRefs
static SpriteReference * Empty
std::string sprite
SpriteReference(const std::string &sprite0, const int variant0)
#define STD_VECTOR
Definition: vector.h:30