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| AdminHandler () |
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| ~AdminHandler () |
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void | announce (const std::string &text) const |
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void | localAnnounce (const std::string &text) const |
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void | hide (const bool h) const |
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void | kick (const BeingId playerId) const |
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void | kickAll () const |
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void | warp (const std::string &map, const int x, const int y) const |
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void | resetStats () const |
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void | resetSkills () const |
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void | gotoName (const std::string &name) const |
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void | recallName (const std::string &name) const |
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void | mute (const Being *const being, const int type, const int limit) const |
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void | muteName (const std::string &name) const |
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void | requestLogin (const Being *const being) const |
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void | setTileType (const int x, const int y, const int type) const |
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void | unequipAll (const Being *const being) const |
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void | requestStats (const std::string &name) const |
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void | monsterInfo (const std::string &name) const |
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void | itemInfo (const std::string &name) const |
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void | whoDrops (const std::string &name) const |
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void | mobSearch (const std::string &name) const |
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void | mobSpawnSearch (const std::string &name) const |
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void | playerGmCommands (const std::string &name) const |
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void | playerCharGmCommands (const std::string &name) const |
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void | showLevel (const std::string &name) const |
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void | showStats (const std::string &name) const |
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void | showStorageList (const std::string &name) const |
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void | showCartList (const std::string &name) const |
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void | showInventoryList (const std::string &name) const |
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void | locatePlayer (const std::string &name) const |
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void | showAccountInfo (const std::string &name) const |
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void | spawnSlave (const std::string &name) const |
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void | spawnClone (const std::string &name) const |
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void | spawnSlaveClone (const std::string &name) const |
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void | spawnEvilClone (const std::string &name) const |
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void | savePosition (const std::string &name) const |
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void | loadPosition (const std::string &name) const |
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void | randomWarp (const std::string &name) const |
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void | gotoNpc (const std::string &name) const |
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void | killer (const std::string &name) const |
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void | killable (const std::string &name) const |
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void | heal (const std::string &name) const |
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void | alive (const std::string &name) const |
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void | disguise (const std::string &name) const |
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void | immortal (const std::string &name) const |
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void | hide (const std::string &name) const |
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void | nuke (const std::string &name) const |
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void | kill (const std::string &name) const |
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void | jail (const std::string &name) const |
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void | unjail (const std::string &name) const |
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void | npcMove (const std::string &name, const int x, const int y) const |
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void | hideNpc (const std::string &name) const |
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void | showNpc (const std::string &name) const |
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void | changePartyLeader (const std::string &name) const |
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void | partyRecall (const std::string &name) const |
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void | breakGuild (const std::string &name) const |
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void | guildRecall (const std::string &name) const |
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void | slide (const int x, const int y) const |
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void | changeDress () const |
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void | resetCooldowns () const |
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Public Member Functions inherited from Ea::AdminHandler |
| AdminHandler () |
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void | kickName (const std::string &name) const |
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void | ban (const int playerId) const |
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void | banName (const std::string &name) const |
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void | unban (const int playerId) const |
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void | unbanName (const std::string &name) const |
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void | ipcheckName (const std::string &name) const |
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void | createItems (const int id, const ItemColor color, const int amount) const |
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void | spawn (const std::string &name) const |
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Public Member Functions inherited from Net::AdminHandler |
| AdminHandler () |
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Definition at line 32 of file adminhandler.h.