ManaPlus
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#include <adminhandler.h>
Public Member Functions | |
AdminHandler () | |
~AdminHandler () | |
void | kickName (const std::string &name) const |
void | ban (const int playerId) const |
void | banName (const std::string &name) const |
void | unban (const int playerId) const |
void | unbanName (const std::string &name) const |
void | ipcheckName (const std::string &name) const |
void | createItems (const int id, const ItemColor color, const int amount) const |
void | spawn (const std::string &name) const |
Public Member Functions inherited from Net::AdminHandler | |
AdminHandler () | |
virtual void | announce (const std::string &text) const =0 |
virtual void | localAnnounce (const std::string &text) const =0 |
virtual void | hide (const bool hide) const =0 |
virtual void | kick (const BeingId playerId) const =0 |
virtual void | kickAll () const =0 |
virtual void | mute (const Being *const being, const int type, const int limit) const =0 |
virtual void | muteName (const std::string &name) const =0 |
virtual void | warp (const std::string &map, const int x, const int y) const =0 |
virtual void | slide (const int x, const int y) const =0 |
virtual void | gotoName (const std::string &name) const =0 |
virtual void | recallName (const std::string &name) const =0 |
virtual void | alive (const std::string &name) const =0 |
virtual void | resetStats () const =0 |
virtual void | resetSkills () const =0 |
virtual void | requestLogin (const Being *const being) const =0 |
virtual void | setTileType (const int x, const int y, const int type) const =0 |
virtual void | unequipAll (const Being *const being) const =0 |
virtual void | requestStats (const std::string &name) const =0 |
virtual void | monsterInfo (const std::string &name) const =0 |
virtual void | itemInfo (const std::string &name) const =0 |
virtual void | whoDrops (const std::string &name) const =0 |
virtual void | mobSearch (const std::string &name) const =0 |
virtual void | mobSpawnSearch (const std::string &name) const =0 |
virtual void | playerGmCommands (const std::string &name) const =0 |
virtual void | playerCharGmCommands (const std::string &name) const =0 |
virtual void | showLevel (const std::string &name) const =0 |
virtual void | showStats (const std::string &name) const =0 |
virtual void | showStorageList (const std::string &name) const =0 |
virtual void | showCartList (const std::string &name) const =0 |
virtual void | showInventoryList (const std::string &name) const =0 |
virtual void | locatePlayer (const std::string &name) const =0 |
virtual void | showAccountInfo (const std::string &name) const =0 |
virtual void | spawnSlave (const std::string &name) const =0 |
virtual void | spawnClone (const std::string &name) const =0 |
virtual void | spawnSlaveClone (const std::string &name) const =0 |
virtual void | spawnEvilClone (const std::string &name) const =0 |
virtual void | savePosition (const std::string &name) const =0 |
virtual void | loadPosition (const std::string &name) const =0 |
virtual void | randomWarp (const std::string &name) const =0 |
virtual void | gotoNpc (const std::string &name) const =0 |
virtual void | killer (const std::string &name) const =0 |
virtual void | killable (const std::string &name) const =0 |
virtual void | heal (const std::string &name) const =0 |
virtual void | disguise (const std::string &name) const =0 |
virtual void | immortal (const std::string &name) const =0 |
virtual void | hide (const std::string &name) const =0 |
virtual void | nuke (const std::string &name) const =0 |
virtual void | kill (const std::string &name) const =0 |
virtual void | jail (const std::string &name) const =0 |
virtual void | unjail (const std::string &name) const =0 |
virtual void | npcMove (const std::string &name, const int x, const int y) const =0 |
virtual void | hideNpc (const std::string &name) const =0 |
virtual void | showNpc (const std::string &name) const =0 |
virtual void | changePartyLeader (const std::string &name) const =0 |
virtual void | partyRecall (const std::string &name) const =0 |
virtual void | breakGuild (const std::string &name) const =0 |
virtual void | guildRecall (const std::string &name) const =0 |
virtual void | changeDress () const =0 |
virtual void | resetCooldowns () const =0 |
Definition at line 34 of file adminhandler.h.
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inline |
Definition at line 37 of file adminhandler.h.
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inlinevirtual |
Reimplemented from Net::AdminHandler.
Reimplemented in TmwAthena::AdminHandler, and EAthena::AdminHandler.
Definition at line 42 of file adminhandler.h.
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virtual |
Implements Net::AdminHandler.
Definition at line 39 of file adminhandler.cpp.
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virtual |
Implements Net::AdminHandler.
Definition at line 44 of file adminhandler.cpp.
References Gm::runCommand().
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virtual |
Implements Net::AdminHandler.
Definition at line 64 of file adminhandler.cpp.
References Gm::runCommand(), and strprintf().
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virtual |
Implements Net::AdminHandler.
Definition at line 59 of file adminhandler.cpp.
References Gm::runCommand().
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virtual |
Implements Net::AdminHandler.
Definition at line 34 of file adminhandler.cpp.
References Gm::runCommand().
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virtual |
Implements Net::AdminHandler.
Definition at line 72 of file adminhandler.cpp.
References Gm::runCommand().
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virtual |
Implements Net::AdminHandler.
Definition at line 49 of file adminhandler.cpp.
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virtual |
Implements Net::AdminHandler.
Definition at line 54 of file adminhandler.cpp.
References Gm::runCommand().