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| PlayerHandler () |
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void | ignorePlayer (const std::string &player, const bool ignore) const |
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void | ignoreAll (const bool ignore) const |
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bool | canUseMagic () const |
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int | getDefaultWalkSpeed () const |
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Public Member Functions inherited from Net::PlayerHandler |
| PlayerHandler () |
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virtual | ~PlayerHandler () |
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virtual void | attack (const BeingId id, const Keep keep) const =0 |
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virtual void | stopAttack () const =0 |
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virtual void | emote (const uint8_t emoteId) const =0 |
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virtual void | increaseAttribute (const AttributesT attr, const int amount) const =0 |
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virtual void | increaseSkill (const uint16_t skillId) const =0 |
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virtual void | pickUp (const FloorItem *const floorItem) const =0 |
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virtual void | setDirection (const unsigned char direction) const =0 |
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virtual void | setDestination (const int x, const int y, const int direction) const =0 |
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virtual void | changeAction (const BeingActionT &action) const =0 |
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virtual void | respawn () const =0 |
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virtual void | requestOnlineList () const =0 |
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virtual void | updateStatus (const uint8_t status) const =0 |
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virtual void | setShortcut (const int idx, const int tab, const uint8_t type, const int id, const int level) const =0 |
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virtual void | shortcutShiftRow (const int row, const int tab) const =0 |
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virtual void | removeOption () const =0 |
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virtual void | changeCart (const int type) const =0 |
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virtual void | setMemo () const =0 |
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virtual void | doriDori () const =0 |
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virtual void | explosionSpirits () const =0 |
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virtual void | requestPvpInfo () const =0 |
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virtual void | revive () const =0 |
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virtual void | setConfigOption (const int id, const int data) const =0 |
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virtual void | setStat (Net::MessageIn &msg, const int type, const int64_t base, const int mod, const Notify notify) const =0 |
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virtual void | selectStyle (const int headColor, const int headStyle, const int bodyColor, const int topStyle, const int middleStyle, const int bottomStyle, const int bodyStyle) const =0 |
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virtual void | setTitle (const int titleId) const =0 |
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virtual void | closeStyleWindow () const =0 |
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Definition at line 32 of file playerhandler.h.