ManaPlus
Enumerations
Attributes Namespace Reference

Enumerations

enum  T {
  PLAYER_BASE_LEVEL = 0 , PLAYER_HP , PLAYER_MAX_HP , PLAYER_MP ,
  PLAYER_MAX_MP , PLAYER_EXP , PLAYER_EXP_NEEDED , MONEY ,
  TOTAL_WEIGHT , MAX_WEIGHT , PLAYER_JOB_LEVEL = 10 , PLAYER_STR = 13 ,
  PLAYER_AGI = 14 , PLAYER_VIT = 15 , PLAYER_INT = 16 , PLAYER_DEX = 17 ,
  PLAYER_LUK = 18 , PLAYER_SKILL_POINTS , PLAYER_CHAR_POINTS , PLAYER_CORR_POINTS ,
  PLAYER_ATTACK_DELAY = 100 , PLAYER_ATTACK_RANGE = 101 , PLAYER_WALK_SPEED = 102 , PLAYER_ATTACK_SPEED = 103 ,
  PLAYER_KARMA , PLAYER_MANNER , PLAYER_CRIT , PLAYER_FLEE ,
  PLAYER_HIT , PLAYER_MDEF , PLAYER_MATK , PLAYER_DEF ,
  PLAYER_ATK , CART_TOTAL_WEIGHT = 1000 , CART_MAX_WEIGHT , PLAYER_JOB_EXP ,
  PLAYER_JOB_EXP_NEEDED , HOMUN_LEVEL , HOMUN_HP , HOMUN_MAX_HP ,
  HOMUN_MP , HOMUN_MAX_MP , HOMUN_EXP , HOMUN_EXP_NEEDED ,
  HOMUN_SKILL_POINTS , HOMUN_ATTACK_DELAY , HOMUN_ATTACK_RANGE , HOMUN_ATTACK_SPEED ,
  HOMUN_CRIT , HOMUN_FLEE , HOMUN_HIT , HOMUN_MDEF ,
  HOMUN_MATK , HOMUN_DEF , HOMUN_ATK , MERC_LEVEL ,
  MERC_HP , MERC_MAX_HP , MERC_MP , MERC_MAX_MP ,
  MERC_ATTACK_DELAY , MERC_ATTACK_RANGE , MERC_ATTACK_SPEED , MERC_CRIT ,
  MERC_FLEE , MERC_HIT , MERC_MDEF , MERC_MATK ,
  MERC_DEF , MERC_ATK , MERC_EXPIRE , MERC_FAITH ,
  MERC_CALLS , MERC_KILLS , ELEMENTAL_HP , ELEMENTAL_MAX_HP ,
  ELEMENTAL_MP , ELEMENTAL_MAX_MP , MAX_ATTRIBUTE
}
 

Enumeration Type Documentation

◆ T

Enumerator
PLAYER_BASE_LEVEL 
PLAYER_HP 
PLAYER_MAX_HP 
PLAYER_MP 
PLAYER_MAX_MP 
PLAYER_EXP 
PLAYER_EXP_NEEDED 
MONEY 
TOTAL_WEIGHT 
MAX_WEIGHT 
PLAYER_JOB_LEVEL 
PLAYER_STR 
PLAYER_AGI 
PLAYER_VIT 
PLAYER_INT 
PLAYER_DEX 
PLAYER_LUK 
PLAYER_SKILL_POINTS 
PLAYER_CHAR_POINTS 
PLAYER_CORR_POINTS 
PLAYER_ATTACK_DELAY 
PLAYER_ATTACK_RANGE 
PLAYER_WALK_SPEED 
PLAYER_ATTACK_SPEED 
PLAYER_KARMA 
PLAYER_MANNER 
PLAYER_CRIT 
PLAYER_FLEE 
PLAYER_HIT 
PLAYER_MDEF 
PLAYER_MATK 
PLAYER_DEF 
PLAYER_ATK 
CART_TOTAL_WEIGHT 
CART_MAX_WEIGHT 
PLAYER_JOB_EXP 
PLAYER_JOB_EXP_NEEDED 
HOMUN_LEVEL 
HOMUN_HP 
HOMUN_MAX_HP 
HOMUN_MP 
HOMUN_MAX_MP 
HOMUN_EXP 
HOMUN_EXP_NEEDED 
HOMUN_SKILL_POINTS 
HOMUN_ATTACK_DELAY 
HOMUN_ATTACK_RANGE 
HOMUN_ATTACK_SPEED 
HOMUN_CRIT 
HOMUN_FLEE 
HOMUN_HIT 
HOMUN_MDEF 
HOMUN_MATK 
HOMUN_DEF 
HOMUN_ATK 
MERC_LEVEL 
MERC_HP 
MERC_MAX_HP 
MERC_MP 
MERC_MAX_MP 
MERC_ATTACK_DELAY 
MERC_ATTACK_RANGE 
MERC_ATTACK_SPEED 
MERC_CRIT 
MERC_FLEE 
MERC_HIT 
MERC_MDEF 
MERC_MATK 
MERC_DEF 
MERC_ATK 
MERC_EXPIRE 
MERC_FAITH 
MERC_CALLS 
MERC_KILLS 
ELEMENTAL_HP 
ELEMENTAL_MAX_HP 
ELEMENTAL_MP 
ELEMENTAL_MAX_MP 
MAX_ATTRIBUTE 

Definition at line 28 of file attributes.h.

29 {
30  // player attributes
32  PLAYER_HP,
34  PLAYER_MP,
36  PLAYER_EXP,
38  MONEY,
40  MAX_WEIGHT,
41  PLAYER_JOB_LEVEL = 10,
42  PLAYER_STR = 13,
43  PLAYER_AGI = 14,
44  PLAYER_VIT = 15,
45  PLAYER_INT = 16,
46  PLAYER_DEX = 17,
47  PLAYER_LUK = 18,
51  PLAYER_ATTACK_DELAY = 100,
52  PLAYER_ATTACK_RANGE = 101,
53  PLAYER_WALK_SPEED = 102,
54  PLAYER_ATTACK_SPEED = 103,
59  PLAYER_HIT,
62  PLAYER_DEF,
63  PLAYER_ATK,
64  CART_TOTAL_WEIGHT = 1000,
68 
69  // homunculus attributes
71  HOMUN_HP,
73  HOMUN_MP,
75  HOMUN_EXP,
81  HOMUN_CRIT,
82  HOMUN_FLEE,
83  HOMUN_HIT,
84  HOMUN_MDEF,
85  HOMUN_MATK,
86  HOMUN_DEF,
87  HOMUN_ATK,
88 
89  // mercenary attributes
90  MERC_LEVEL,
91  MERC_HP,
93  MERC_MP,
98  MERC_CRIT,
99  MERC_FLEE,
100  MERC_HIT,
101  MERC_MDEF,
102  MERC_MATK,
103  MERC_DEF,
104  MERC_ATK,
105  MERC_EXPIRE,
106  MERC_FAITH,
107  MERC_CALLS,
108  MERC_KILLS,
109 
110  // elemental attributes
111  ELEMENTAL_HP,
113  ELEMENTAL_MP,
115 
117 }
@ HOMUN_MAX_MP
Definition: attributes.h:74
@ CART_TOTAL_WEIGHT
Definition: attributes.h:64
@ CART_MAX_WEIGHT
Definition: attributes.h:65
@ PLAYER_CHAR_POINTS
Definition: attributes.h:49
@ ELEMENTAL_MAX_MP
Definition: attributes.h:114
@ ELEMENTAL_MAX_HP
Definition: attributes.h:112
@ PLAYER_EXP_NEEDED
Definition: attributes.h:37
@ PLAYER_ATTACK_SPEED
Definition: attributes.h:54
@ MERC_ATTACK_RANGE
Definition: attributes.h:96
@ MERC_ATTACK_DELAY
Definition: attributes.h:95
@ TOTAL_WEIGHT
Definition: attributes.h:39
@ PLAYER_MAX_MP
Definition: attributes.h:35
@ HOMUN_EXP_NEEDED
Definition: attributes.h:76
@ PLAYER_ATTACK_RANGE
Definition: attributes.h:52
@ PLAYER_BASE_LEVEL
Definition: attributes.h:31
@ HOMUN_ATTACK_SPEED
Definition: attributes.h:80
@ PLAYER_KARMA
Definition: attributes.h:55
@ PLAYER_JOB_EXP
Definition: attributes.h:66
@ PLAYER_JOB_LEVEL
Definition: attributes.h:41
@ HOMUN_SKILL_POINTS
Definition: attributes.h:77
@ PLAYER_WALK_SPEED
Definition: attributes.h:53
@ PLAYER_MANNER
Definition: attributes.h:56
@ PLAYER_CORR_POINTS
Definition: attributes.h:50
@ PLAYER_MAX_HP
Definition: attributes.h:33
@ PLAYER_JOB_EXP_NEEDED
Definition: attributes.h:67
@ PLAYER_ATTACK_DELAY
Definition: attributes.h:51
@ HOMUN_ATTACK_RANGE
Definition: attributes.h:79
@ HOMUN_MAX_HP
Definition: attributes.h:72
@ MERC_ATTACK_SPEED
Definition: attributes.h:97
@ PLAYER_SKILL_POINTS
Definition: attributes.h:48
@ HOMUN_ATTACK_DELAY
Definition: attributes.h:78