ManaPlus
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#include "enums/simpletypes/booldefines.h"
Go to the source code of this file.
Typedefs | |
typedef bool | Notify |
Variables | |
const bool | Notify_true = true |
const bool | Notify_false = false |
const bool Notify_false = false |
Definition at line 30 of file notify.h.
Referenced by Ea::PlayerRecv::processPlayerStatUpdate3(), EAthena::PlayerRecv::processPlayerStatUpdate5(), and TmwAthena::PlayerRecv::processPlayerStatUpdate5().
const bool Notify_true = true |
Definition at line 30 of file notify.h.
Referenced by ChangeDisplay::action(), StatusWindow::attributeChanged(), LocalPlayer::LocalPlayer(), EAthena::InventoryRecv::processCartInfo(), EAthena::CharServerRecv::processCharMapInfo(), EAthena::ElementalRecv::processElementalInfo(), EAthena::HomunculusRecv::processHomunculusInfo1(), EAthena::HomunculusRecv::processHomunculusInfo2(), EAthena::HomunculusRecv::processHomunculusInfo3(), EAthena::MercenaryRecv::processMercenaryInfo(), Ea::InventoryRecv::processPlayerAttackRange(), EAthena::PlayerRecv::processPlayerHeal(), Ea::PlayerRecv::processPlayerStatUpdate1(), Ea::PlayerRecv::processPlayerStatUpdate2(), Ea::PlayerRecv::processPlayerStatUpdate4(), EAthena::PlayerRecv::processPlayerStatUpdate5(), TmwAthena::PlayerRecv::processPlayerStatUpdate5(), Ea::PlayerRecv::processPlayerStatUpdate6(), EAthena::PlayerRecv::processPlayerStatUpdate7(), PlayerInfo::setAttribute(), EAthena::PlayerHandler::setStat(), TmwAthena::PlayerHandler::setStat(), PlayerInfo::setStatBase(), and PlayerInfo::setStatMod().