ManaPlus
|
Functions | |
void | processPlayerWarp (Net::MessageIn &msg) |
void | processPlayerStatUpdate1 (Net::MessageIn &msg) |
void | processPlayerStatUpdate2 (Net::MessageIn &msg) |
void | processPlayerStatUpdate3 (Net::MessageIn &msg) |
void | processPlayerStatUpdate4 (Net::MessageIn &msg) |
void | processPlayerStatUpdate6 (Net::MessageIn &msg) |
void | processPlayerArrowMessage (Net::MessageIn &msg) |
void | processPlayerClientCommand (Net::MessageIn &msg) |
void | processMapMusic (Net::MessageIn &msg) |
void | processMapMask (Net::MessageIn &msg) |
void Ea::PlayerRecv::processMapMask | ( | Net::MessageIn & | msg | ) |
Definition at line 238 of file playerrecv.cpp.
References Game::getCurrentMap(), Game::instance(), Actions::msg(), and Map::setMask().
void Ea::PlayerRecv::processMapMusic | ( | Net::MessageIn & | msg | ) |
Definition at line 226 of file playerrecv.cpp.
References Viewport::getMap(), Actions::msg(), SoundManager::playMusic(), Map::setMusicFile(), EmoteDB::size(), SkipError_false, soundManager, and viewport.
void Ea::PlayerRecv::processPlayerArrowMessage | ( | Net::MessageIn & | msg | ) |
Definition at line 207 of file playerrecv.cpp.
References NotifyTypes::ARROWS_EQUIP_NEEDED, BLOCK_END, BLOCK_START, Actions::msg(), NotifyManager::notify(), and UNIMPLEMENTEDPACKETFIELD.
void Ea::PlayerRecv::processPlayerClientCommand | ( | Net::MessageIn & | msg | ) |
Definition at line 247 of file playerrecv.cpp.
References Settings::awayMode, Settings::enableRemoteCommands, InputManager::executeRemoteChatCommand(), inputManager, Actions::msg(), parse2Str(), Settings::pseudoAwayMode, settings, and STD_MOVE.
void Ea::PlayerRecv::processPlayerStatUpdate1 | ( | Net::MessageIn & | msg | ) |
Definition at line 139 of file playerrecv.cpp.
References BLOCK_END, BLOCK_START, localPlayer, Actions::msg(), NoStat, Notify_true, playerHandler, and Net::PlayerHandler::setStat().
void Ea::PlayerRecv::processPlayerStatUpdate2 | ( | Net::MessageIn & | msg | ) |
Definition at line 154 of file playerrecv.cpp.
References BLOCK_END, BLOCK_START, Actions::msg(), NoStat, Notify_true, playerHandler, and Net::PlayerHandler::setStat().
void Ea::PlayerRecv::processPlayerStatUpdate3 | ( | Net::MessageIn & | msg | ) |
Definition at line 163 of file playerrecv.cpp.
References anonymous_namespace{stringutils.cpp}::base, BLOCK_END, BLOCK_START, Actions::msg(), Notify_false, playerHandler, and Net::PlayerHandler::setStat().
void Ea::PlayerRecv::processPlayerStatUpdate4 | ( | Net::MessageIn & | msg | ) |
Definition at line 174 of file playerrecv.cpp.
References BLOCK_END, BLOCK_START, PlayerInfo::getAttribute(), PlayerInfo::getStatBase(), Actions::msg(), NoStat, NotifyManager::notify(), Notify_true, Actions::ok(), Attributes::PLAYER_CHAR_POINTS, playerHandler, PlayerInfo::setAttribute(), Net::PlayerHandler::setStat(), and NotifyTypes::SKILL_RAISE_ERROR.
void Ea::PlayerRecv::processPlayerStatUpdate6 | ( | Net::MessageIn & | msg | ) |
Definition at line 197 of file playerrecv.cpp.
References BLOCK_END, BLOCK_START, Actions::msg(), NoStat, Notify_true, playerHandler, Net::PlayerHandler::setStat(), and statusWindow.
void Ea::PlayerRecv::processPlayerWarp | ( | Net::MessageIn & | msg | ) |
Definition at line 60 of file playerrecv.cpp.
References BLOCK_END, BLOCK_START, Game::changeMap(), Game::getCurrentMap(), Game::getCurrentMapName(), Map::getHeight(), Map::getTileHeight(), Map::getTileWidth(), Being::getTileX(), Being::getTileY(), Map::getWidth(), Game::instance(), localPlayer, Logger::log(), Logger::log1(), logger, MAP_TELEPORT_SCROLL_DISTANCE, Actions::msg(), LocalPlayer::navigateClean(), CompoundSprite::reset(), Viewport::returnCamera(), Viewport::scrollBy(), LocalPlayer::setAction(), LocalPlayer::setTileCoords(), BeingAction::STAND, LocalPlayer::stopAttack(), viewport, x, and y.