ManaPlus
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#include "net/ea/playerrecv.h"
#include "game.h"
#include "notifymanager.h"
#include "settings.h"
#include "soundmanager.h"
#include "being/localplayer.h"
#include "being/playerinfo.h"
#include "const/net/nostat.h"
#include "enums/resources/notifytypes.h"
#include "gui/viewport.h"
#include "gui/windows/statuswindow.h"
#include "input/inputmanager.h"
#include "resources/map/map.h"
#include "net/playerhandler.h"
#include "utils/stdmove.h"
#include "utils/stringutils.h"
#include "debug.h"
Go to the source code of this file.
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Ea | |
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static const int | MAP_TELEPORT_SCROLL_DISTANCE = 8 |
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Definition at line 55 of file playerrecv.cpp.
Referenced by Ea::PlayerRecv::processPlayerWarp().