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playerrecv.cpp File Reference

(986a3bf)

#include "net/ea/playerrecv.h"
#include "game.h"
#include "notifymanager.h"
#include "settings.h"
#include "soundmanager.h"
#include "being/localplayer.h"
#include "being/playerinfo.h"
#include "const/net/nostat.h"
#include "enums/resources/notifytypes.h"
#include "gui/viewport.h"
#include "gui/windows/statuswindow.h"
#include "input/inputmanager.h"
#include "resources/map/map.h"
#include "net/playerhandler.h"
#include "utils/stdmove.h"
#include "utils/stringutils.h"
#include "debug.h"

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Namespaces

 Ea
 

Variables

static const int MAP_TELEPORT_SCROLL_DISTANCE = 8
 

Variable Documentation

◆ MAP_TELEPORT_SCROLL_DISTANCE

const int MAP_TELEPORT_SCROLL_DISTANCE = 8
static

Definition at line 55 of file playerrecv.cpp.

Referenced by Ea::PlayerRecv::processPlayerWarp().