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ManaPlus
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#include "net/ea/playerrecv.h"#include "game.h"#include "notifymanager.h"#include "settings.h"#include "soundmanager.h"#include "being/localplayer.h"#include "being/playerinfo.h"#include "const/net/nostat.h"#include "enums/resources/notifytypes.h"#include "gui/viewport.h"#include "gui/windows/statuswindow.h"#include "input/inputmanager.h"#include "resources/map/map.h"#include "net/playerhandler.h"#include "utils/stdmove.h"#include "utils/stringutils.h"#include "debug.h"Go to the source code of this file.
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| Ea | |
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| static const int | MAP_TELEPORT_SCROLL_DISTANCE = 8 |
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Definition at line 55 of file playerrecv.cpp.
Referenced by Ea::PlayerRecv::processPlayerWarp().