ManaPlus
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#include "enums/simpletypes/booldefines.h"
Go to the source code of this file.
Typedefs | |
typedef bool | SkipError |
Variables | |
const bool | SkipError_true = true |
const bool | SkipError_false = false |
typedef bool SkipError |
Definition at line 30 of file skiperror.h.
const bool SkipError_false = false |
Definition at line 30 of file skiperror.h.
Referenced by Particle::addEffect(), ParticleEngine::addEffect(), Setup_Audio::apply(), XML::Document::Document(), EffectManager::EffectManager(), EquipmentWindow::fillBoxes(), Client::gameExec(), Client::gameInit(), SpriteDef::includeSprite(), TestMain::initConfig(), ConfigManager::initConfiguration(), Dirs::initRootDir(), ConfigManager::initServerConfig(), AvatarDB::load(), CharDB::load(), ClanDb::load(), ColorDB::load(), CommandsDB::load(), DeadDB::load(), ElementalDb::load(), EmoteDB::load(), GroupDb::load(), HomunculusDB::load(), HorseDB::load(), ItemDB::load(), ItemFieldDb::load(), ItemOptionDb::load(), LanguageDb::load(), MapDB::load(), MercenaryDB::load(), ModDB::load(), MonsterDB::load(), NetworkDb::load(), NPCDB::load(), NpcDialogDB::load(), PETDB::load(), QuestDb::load(), SkillUnitDb::load(), SoundDB::load(), StatDb::load(), StatusEffectDB::load(), TextDb::load(), UnitsDb::load(), SpriteDef::load(), Theme::loadColors(), Client::loadData(), loadDB(), Theme::loadInfo(), MapReader::loadLayers(), loadMusic(), SkillDialog::loadSkills(), loadXMLFile(), StatDb::loadXmlFile(), SoundManager::logic(), EquipmentWindow::prepareSlotNames(), Ea::PlayerRecv::processMapMusic(), MapReader::readTileset(), Configuration::reInit(), TestLauncher::testSound(), and TestMain::writeConfig().
const bool SkipError_true = true |
Definition at line 30 of file skiperror.h.
Referenced by Setup_Audio::apply(), EffectManager::EffectManager(), SoundManager::init(), Client::initFeatures(), Client::initSoundManager(), AvatarDB::load(), ClanDb::load(), ColorDB::load(), CommandsDB::load(), DeadDB::load(), ElementalDb::load(), EmoteDB::load(), GroupDb::load(), HomunculusDB::load(), HorseDB::load(), ItemDB::load(), ItemFieldDb::load(), ItemOptionDb::load(), LanguageDb::load(), MapDB::load(), MercenaryDB::load(), ModDB::load(), MonsterDB::load(), NetworkDb::load(), NPCDB::load(), NpcDialogDB::load(), PETDB::load(), QuestDb::load(), SkillUnitDb::load(), SoundDB::load(), StatDb::load(), StatusEffectDB::load(), TextDb::load(), UnitsDb::load(), loadDB(), ServerDialog::loadServers(), SkillDialog::loadSkills(), GroupDb::loadXmlFile(), ItemOptionDb::loadXmlFile(), and Theme::readSkin().