ManaPlus
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#include "actions/move.h"
#include "game.h"
#include "actions/actiondef.h"
#include "actions/pets.h"
#include "being/crazymoves.h"
#include "being/localplayer.h"
#include "enums/being/beingdirection.h"
#include "gui/windows/socialwindow.h"
#include "gui/windows/npcdialog.h"
#include "gui/windows/outfitwindow.h"
#include "gui/popups/popupmenu.h"
#include "input/inputactionoperators.h"
#include "net/playerhandler.h"
#include "debug.h"
Go to the source code of this file.
Namespaces | |
Actions | |
Functions | |
static bool | Actions::closeMoveNpcDialog (bool focus) |
bool | Actions::moveUp (InputEvent &event) |
bool | Actions::moveDown (InputEvent &event) |
bool | Actions::moveLeft (InputEvent &event) |
bool | Actions::moveRight (InputEvent &event) |
bool | Actions::moveForward (InputEvent &event) |
bool | Actions::moveToPoint (InputEvent &event) |
bool | Actions::crazyMoves (InputEvent &event) |
bool | Actions::moveToTarget (InputEvent &event) |
bool | Actions::moveToHome (InputEvent &event) |
bool | Actions::directUp (InputEvent &event) |
bool | Actions::directDown (InputEvent &event) |
bool | Actions::directLeft (InputEvent &event) |
bool | Actions::directRight (InputEvent &event) |