33 #include "gui/viewport.h"
39 #include "resources/map/map.h"
44 PRAGMA48(GCC diagnostic ignored
"-Wshadow")
47 #include <SDL_screenkeyboard.h>
#define callYellowBar(name)
#define impHandler0(name)
#define callYellowBarCond(name)
void chatLog(std::string line, ChatMsgTypeT own, const IgnoreRecord ignoreRecord, const TryRemoveColors tryRemoveColors)
static void changeAwayMode(const bool forward)
static void changeGameModifiers(const bool forward)
void updateStatus() const
void setDefault(const unsigned int permissions)
unsigned int getDefault() const
static void distributeEvent()
const bool IgnoreRecord_false
LocalPlayer * localPlayer
bool changeMagicAttackType(InputEvent &event)
bool changeImitationMode(InputEvent &event)
bool changeAttackWeaponType(InputEvent &event)
bool changeAttackType(InputEvent &event)
bool changeGameModifier(InputEvent &event)
bool changeCrazyMove(InputEvent &event)
bool changeMapMode(InputEvent &event)
bool changeMoveToTarget(InputEvent &event)
bool changeMoveType(InputEvent &event)
bool changeAudio(InputEvent &event)
bool changeTargetingType(InputEvent &event)
bool changeTrade(InputEvent &event)
bool changeFollowMode(InputEvent &event)
bool switchQuickDrop(InputEvent &event)
bool changePickupType(InputEvent &event)
bool camera(InputEvent &event)
bool away(InputEvent &event)
bool changePvpMode(InputEvent &event)
PlayerRelationsManager playerRelations
SoundManager soundManager
static const unsigned int TRADE
const bool TryRemoveColors_true