#include <updatestatuslistener.h>
Definition at line 29 of file updatestatuslistener.h.
◆ UpdateStatusListener()
UpdateStatusListener::UpdateStatusListener |
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◆ ~ UpdateStatusListener()
◆ addListener()
◆ distributeEvent()
void UpdateStatusListener::distributeEvent |
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Definition at line 30 of file updatestatuslistener.cpp.
32 FOR_EACH (STD_VECTOR<UpdateStatusListener*>::iterator,
static std::vector< UpdateStatusListener * > mListeners
#define FOR_EACH(type, iter, array)
References FOR_EACH, and anonymous_namespace{itemlinkhandler.cpp}::listener.
Referenced by AwayListener::action(), GameModifiers::changeAwayMode(), GameModifiers::changeGameModifiers(), GameModifiers::changeMode(), initEngines(), GameModifiers::resetModifiers(), and GameModifiers::setQuickDropCounter().
◆ removeListener()
◆ updateStatus()
virtual void UpdateStatusListener::updateStatus |
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◆ mListeners
The documentation for this class was generated from the following files: