24 #ifndef NET_TMWA_PLAYERHANDLER_H
25 #define NET_TMWA_PLAYERHANDLER_H
42 const Keep keep)
const override final;
44 void emote(
const uint8_t emoteId)
const override final;
47 const int amount)
const override final;
48 void increaseSkill(
const uint16_t skillId)
const override final;
51 void setDirection(
const unsigned char direction)
const override final;
53 const int direction)
const override final;
57 void updateStatus(
const uint8_t status)
const override final;
59 void respawn()
const override final;
65 const int level)
const override final;
68 const int tab)
const override final;
72 void changeCart(
const int type)
const override final;
74 void setMemo()
const override final;
76 void doriDori()
const override final;
82 void revive()
const override final;
91 const int middleStyle,
92 const int bottomStyle,
93 const int bodyStyle)
const override final;
101 void setTitle(
const int titleId)
const override final;
Attributes ::T AttributesT
BeingAction ::T BeingActionT
void attack(const BeingId id, const Keep keep) const
void setDestination(const int x, const int y, const int direction) const
void setDirection(const unsigned char direction) const
void closeStyleWindow() const
void setTitle(const int titleId) const
void requestPvpInfo() const
void explosionSpirits() const
void removeOption() const
void increaseSkill(const uint16_t skillId) const
void setShortcut(const int idx, const int tab, const uint8_t type, const int id, const int level) const
void shortcutShiftRow(const int row, const int tab) const
void emote(const uint8_t emoteId) const
void changeAction(const BeingActionT &action) const
void updateStatus(const uint8_t status) const
void setStat(Net::MessageIn &msg, const int type, const int64_t base, const int mod, const Notify notify) const
void selectStyle(const int headColor, const int headStyle, const int bodyColor, const int topStyle, const int middleStyle, const int bottomStyle, const int bodyStyle) const
void changeCart(const int type) const
void requestOnlineList() const
void setConfigOption(const int id, const int data) const
void increaseAttribute(const AttributesT attr, const int amount) const
void pickUp(const FloorItem *const floorItem) const
#define A_DELETE_COPY(func)
bool msg(InputEvent &event)
void notify(const unsigned int message)