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beingrecv.cpp File Reference

(986a3bf)

#include "net/tmwa/beingrecv.h"
#include "actormanager.h"
#include "configuration.h"
#include "effectmanager.h"
#include "guild.h"
#include "party.h"
#include "being/localplayer.h"
#include "particle/particleengine.h"
#include "input/keyboardconfig.h"
#include "gui/windows/outfitwindow.h"
#include "gui/windows/socialwindow.h"
#include "net/beinghandler.h"
#include "net/serverfeatures.h"
#include "net/messagein.h"
#include "net/ea/beingrecv.h"
#include "net/tmwa/guildmanager.h"
#include "net/tmwa/sprite.h"
#include "resources/iteminfo.h"
#include "resources/db/itemdb.h"
#include "utils/timer.h"
#include "debug.h"

Go to the source code of this file.

Namespaces

 TmwAthena
 

Functions

static void TmwAthena::setGm (Being *const dstBeing, const uint16_t gmstatus)
 

Variables

WindowdeathNotice
 

Variable Documentation

◆ deathNotice

Window* deathNotice
extern

Definition at line 62 of file dialogsmanager.cpp.

Referenced by DialogsManager::closeDialogs(), and DialogsManager::playerDeath().