void setMap(Map *const map)
static const float PARTICLE_SKY
Particle * addEffect(const std::string &particleEffectFile, const int pixelX, const int pixelY, const int rotation)
Particle * addTextRiseFadeOutEffect(const std::string &text, const int x, const int y, const Color *const color, Font *const font, const bool outline)
static ParticlePhysicsT fastPhysics
Particles mChildMoveParticles
Particle * addTextSplashEffect(const std::string &text, const int x, const int y, const Color *const color, Font *const font, const bool outline)
static void setupEngine()
Particles mChildParticles
Particles::iterator ParticleIterator
Particles::const_iterator ParticleConstIterator
std::list< ParticleEmitter * > Emitters
ParticleEngine * particleEngine
Emitters::iterator EmitterIterator
Emitters::const_iterator EmitterConstIterator
std::list< Particle * > Particles
ParticlePhysics ::T ParticlePhysicsT