#include <homunculushandler.h>
Definition at line 30 of file homunculushandler.h.
◆ HomunculusHandler()
TmwAthena::HomunculusHandler::HomunculusHandler |
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◆ ~HomunculusHandler()
TmwAthena::HomunculusHandler::~HomunculusHandler |
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virtual |
◆ attack()
void TmwAthena::HomunculusHandler::attack |
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const BeingId |
targetId, |
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const Keep |
keep |
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) |
| const |
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virtual |
◆ emote()
void TmwAthena::HomunculusHandler::emote |
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const uint8_t |
emoteId | ) |
const |
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virtual |
◆ feed()
void TmwAthena::HomunculusHandler::feed |
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const |
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virtual |
◆ fire()
void TmwAthena::HomunculusHandler::fire |
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const |
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virtual |
◆ move()
void TmwAthena::HomunculusHandler::move |
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const int |
x, |
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const int |
y |
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) |
| const |
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virtual |
◆ moveToMaster()
void TmwAthena::HomunculusHandler::moveToMaster |
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const |
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virtual |
◆ setDirection()
void TmwAthena::HomunculusHandler::setDirection |
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const unsigned char |
type | ) |
const |
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virtual |
◆ setName()
void TmwAthena::HomunculusHandler::setName |
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const std::string & |
name | ) |
const |
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virtual |
◆ talk()
void TmwAthena::HomunculusHandler::talk |
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const std::string & |
text | ) |
const |
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virtual |
The documentation for this class was generated from the following files: