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windowmanager.cpp File Reference

(986a3bf)

#include "gui/windowmanager.h"
#include "client.h"
#include "configuration.h"
#include "game.h"
#include "main.h"
#include "settings.h"
#include "spellmanager.h"
#include "fs/virtfs/tools.h"
#include "gui/gui.h"
#include "gui/userpalette.h"
#include "gui/shortcut/spellshortcut.h"
#include "gui/popups/textpopup.h"
#include "gui/popups/beingpopup.h"
#include "gui/popups/itempopup.h"
#include "gui/popups/popupmenu.h"
#include "gui/popups/skillpopup.h"
#include "gui/popups/spellpopup.h"
#include "gui/popups/textboxpopup.h"
#include "gui/windows/chatwindow.h"
#include "gui/windows/debugwindow.h"
#include "gui/windows/didyouknowwindow.h"
#include "gui/windows/equipmentwindow.h"
#include "gui/windows/helpwindow.h"
#include "gui/windows/setupwindow.h"
#include "gui/windows/skilldialog.h"
#include "gui/windows/questswindow.h"
#include "gui/widgets/tabs/chat/chattab.h"
#include "utils/gettext.h"
#include "gui/widgets/createwidget.h"
#include "gui/widgets/desktop.h"
#include "input/touch/touchmanager.h"
#include "utils/delete2.h"
#include "utils/sdlcheckutils.h"
#include "utils/sdlhelper.h"
#include <SDL_framerate.h>
#include <SDL_image.h>
#include "debug.h"

Go to the source code of this file.

Namespaces

 anonymous_namespace{windowmanager.cpp}
 

Functions

SDL_Surface * anonymous_namespace{windowmanager.cpp}::mIcon (0)
 
int anonymous_namespace{windowmanager.cpp}::mKeyboardHeight (0)
 
bool anonymous_namespace{windowmanager.cpp}::mIsMinimized (false)
 
bool anonymous_namespace{windowmanager.cpp}::mNewMessageFlag (false)
 

Variables

FPSmanager fpsManager
 

Variable Documentation

◆ fpsManager

FPSmanager fpsManager