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◆ loginHandler
Definition at line 90 of file net.cpp.
Referenced by ChangeEmailDialog::action(), ChangePasswordDialog::action(), LoginDialog::action(), RegisterDialog::action(), WorldSelectDialog::action(), EAthena::CharServerHandler::connect(), EAthena::GameHandler::connect(), TmwAthena::CharServerHandler::connect(), TmwAthena::GameHandler::connect(), Net::connectToServer(), DbManager::loadDb(), EAthena::LoginHandler::LoginHandler(), TmwAthena::LoginHandler::LoginHandler(), LoginDialog::postInit(), EAthena::LoginRecv::processLoginData(), TmwAthena::LoginRecv::processLoginData(), EAthena::CharServerRecv::readPlayerData(), TmwAthena::CharServerRecv::readPlayerData(), EAthena::CharServerHandler::setCharCreateDialog(), TmwAthena::CharServerHandler::setCharCreateDialog(), Client::stateConnectGame1(), Client::stateConnectServer1(), Client::stateWorldSelect1(), EAthena::LoginHandler::~LoginHandler(), and TmwAthena::LoginHandler::~LoginHandler().