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86 outMsg.writeBeingId(token.
account_ID,
"account id");
88 outMsg.writeInt32(token.
session_ID1,
"session id1");
89 outMsg.writeInt32(token.
session_ID2,
"session id2");
127 outMsg.writeInt32(tick,
"tick");
void mapLoadedEvent() const
void reqRemainTime() const
static Network * mInstance
bool connect(const ServerInfo &server)
LocalPlayer * localPlayer
static uint8_t genderToInt(const GenderT sex) A_CONST
Net::LoginHandler * loginHandler
Net::GameHandler * gameHandler
#define createOutPacket(name)
void setId(const BeingId id)
#define BLOCK_START(name)
const BeingId BeingId_zero
void ping(const int tick) const