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ManaPlus
|
Namespaces | |
| AdminRecv | |
| BeingRecv | |
| BuySellRecv | |
| CharServerRecv | |
| ChatRecv | |
| GameRecv | |
| InventoryRecv | |
| ItemRecv | |
| LoginRecv | |
| MapRecv | |
| NpcRecv | |
| PartyRecv | |
| PlayerRecv | |
| SkillRecv | |
| TradeRecv | |
Data Structures | |
| class | AdminHandler |
| class | BeingHandler |
| class | BuySellHandler |
| class | CharServerHandler |
| class | ChatHandler |
| class | EquipBackend |
| class | GameHandler |
| class | InventoryHandler |
| class | InventoryItem |
| class | ItemHandler |
| class | LoginHandler |
| class | Network |
| class | NpcHandler |
| class | PartyHandler |
| class | PlayerHandler |
| class | SkillHandler |
| class | TradeHandler |
Typedefs | |
| typedef std::queue< std::string > | WhisperQueue |
| typedef std::queue< BeingId > | PickupQueue |
| typedef std::vector< InventoryItem > | InventoryItems |
Functions | |
| int | networkThread (void *data) |
Variables | |
| ServerInfo | mapServer |
| const unsigned int | BUFFER_SIZE = 1000000 |
| const unsigned int | BUFFER_LIMIT = 930000 |
| Party * | taParty = 0 |
| typedef std::vector<InventoryItem> Ea::InventoryItems |
Definition at line 126 of file inventoryitem.h.
| typedef std::queue< BeingId > Ea::PickupQueue |
Definition at line 36 of file inventoryhandler.h.
| typedef std::queue< std::string > Ea::WhisperQueue |
Definition at line 34 of file chathandler.h.
| int Ea::networkThread | ( | void * | data | ) |
Definition at line 52 of file network.cpp.
| const unsigned int Ea::BUFFER_LIMIT = 930000 |
Definition at line 50 of file network.cpp.
Referenced by Ea::Network::fixSendBuffer(), and Ea::Network::receive().
| const unsigned int Ea::BUFFER_SIZE = 1000000 |
Definition at line 49 of file network.cpp.
Referenced by Ea::Network::receive().
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extern |
| Party * Ea::taParty = 0 |
Definition at line 48 of file partyrecv.cpp.
Referenced by Ea::PartyHandler::clear(), EAthena::GeneralHandler::gameEnded(), TmwAthena::GeneralHandler::gameEnded(), EAthena::PartyHandler::kick(), TmwAthena::PartyHandler::kick(), Ea::PartyHandler::PartyHandler(), EAthena::PartyRecv::processPartyInfo(), TmwAthena::PartyRecv::processPartyInfo(), EAthena::PartyRecv::processPartyLeader(), Ea::PartyRecv::processPartyLeave(), EAthena::PartyRecv::processPartyMemberDead(), EAthena::PartyRecv::processPartyMemberInfo(), EAthena::PartyRecv::processPartyMemberJobLevel(), EAthena::PartyRecv::processPartyMessage(), TmwAthena::PartyRecv::processPartyMessage(), TmwAthena::PartyRecv::processPartyMove(), Ea::PartyRecv::processPartyUpdateCoords(), TmwAthena::PartyRecv::processPartyUpdateHp(), Ea::PartyHandler::reload(), and Ea::PartyHandler::~PartyHandler().