ManaPlus
gamehandler.h
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1 /*
2  * The ManaPlus Client
3  * Copyright (C) 2009 The Mana World Development Team
4  * Copyright (C) 2009-2010 The Mana Developers
5  * Copyright (C) 2011-2019 The ManaPlus Developers
6  * Copyright (C) 2019-2021 Andrei Karas
7  *
8  * This file is part of The ManaPlus Client.
9  *
10  * This program is free software; you can redistribute it and/or modify
11  * it under the terms of the GNU General Public License as published by
12  * the Free Software Foundation; either version 2 of the License, or
13  * any later version.
14  *
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18  * GNU General Public License for more details.
19  *
20  * You should have received a copy of the GNU General Public License
21  * along with this program. If not, see <http://www.gnu.org/licenses/>.
22  */
23 
24 #ifndef NET_EA_GAMEHANDLER_H
25 #define NET_EA_GAMEHANDLER_H
26 
27 #include "net/gamehandler.h"
28 
29 namespace Ea
30 {
31 
33 {
34  public:
35  GameHandler();
36 
38 
39  void who() const override final;
40 
42  { return true; }
43 
44  static void setMap(const std::string &map);
45 
46  void clear() const override final;
47 
48  void initEngines() const override final;
49 };
50 
51 } // namespace Ea
52 
53 #endif // NET_EA_GAMEHANDLER_H
void clear() const
Definition: gamehandler.cpp:51
void initEngines() const
Definition: gamehandler.cpp:57
static void setMap(const std::string &map)
Definition: gamehandler.cpp:46
bool removeDeadBeings() const
Definition: gamehandler.h:41
void who() const
Definition: gamehandler.cpp:42
#define override
Definition: localconsts.h:47
#define A_WARN_UNUSED
Definition: localconsts.h:161
#define notfinal
Definition: localconsts.h:261
#define final
Definition: localconsts.h:46
#define A_DELETE_COPY(func)
Definition: localconsts.h:53