ManaPlus
statusbar.h
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1 /*
2  * The ManaPlus Client
3  * Copyright (C) 2011-2019 The ManaPlus Developers
4  * Copyright (C) 2019-2021 Andrei Karas
5  *
6  * This file is part of The ManaPlus Client.
7  *
8  * This program is free software; you can redistribute it and/or modify
9  * it under the terms of the GNU General Public License as published by
10  * the Free Software Foundation; either version 2 of the License, or
11  * any later version.
12  *
13  * This program is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16  * GNU General Public License for more details.
17  *
18  * You should have received a copy of the GNU General Public License
19  * along with this program. If not, see <http://www.gnu.org/licenses/>.
20  */
21 
22 #ifndef ACTIONS_STATUSBAR_H
23 #define ACTIONS_STATUSBAR_H
24 
25 #define decHandler(name) bool name(InputEvent &event)
26 
27 struct InputEvent;
28 
29 namespace Actions
30 {
49 } // namespace Actions
50 
51 #undef decHandler
52 
53 #endif // ACTIONS_STATUSBAR_H
bool changeMagicAttackType(InputEvent &event)
Definition: statusbar.cpp:40
bool changeImitationMode(InputEvent &event)
Definition: statusbar.cpp:39
bool changeAttackWeaponType(InputEvent &event)
Definition: statusbar.cpp:35
bool changeAttackType(InputEvent &event)
Definition: statusbar.cpp:36
bool changeGameModifier(InputEvent &event)
Definition: statusbar.cpp:43
bool changeCrazyMove(InputEvent &event)
Definition: statusbar.cpp:32
bool changeMapMode(InputEvent &event)
Definition: statusbar.cpp:47
bool changeMoveToTarget(InputEvent &event)
Definition: statusbar.cpp:42
bool changeMoveType(InputEvent &event)
Definition: statusbar.cpp:34
bool changeAudio(InputEvent &event)
Definition: statusbar.cpp:44
bool changeTargetingType(InputEvent &event)
Definition: statusbar.cpp:37
bool changeTrade(InputEvent &event)
Definition: statusbar.cpp:48
bool changeFollowMode(InputEvent &event)
Definition: statusbar.cpp:38
bool switchQuickDrop(InputEvent &event)
Definition: statusbar.cpp:31
bool changePickupType(InputEvent &event)
Definition: statusbar.cpp:33
bool camera(InputEvent &event)
Definition: statusbar.cpp:46
bool away(InputEvent &event)
Definition: statusbar.cpp:45
bool changePvpMode(InputEvent &event)
Definition: statusbar.cpp:41
#define decHandler(name)
Definition: statusbar.h:25