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◆ RENDER_OPENGLGRAPHICSDEF_HPP
#define RENDER_OPENGLGRAPHICSDEF_HPP |
◆ bindTexture()
static void bindTexture |
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const GLenum |
target, |
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const GLuint |
texture |
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◆ clearScreen()
void clearScreen |
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finaloverride |
◆ deleteArrays()
◆ disableTexturingAndBlending()
void SafeOpenGLGraphics::disableTexturingAndBlending |
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◆ drawNet()
void drawNet |
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const int |
x1, |
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const int |
y1, |
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const int |
x2, |
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const int |
y2, |
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const int |
width, |
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const int |
height |
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finaloverride |
◆ drawRectangle()
void drawRectangle |
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const Rect &restrict |
rect, |
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const bool |
filled |
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◆ dumpSettings()
void NullOpenGLGraphics::dumpSettings |
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Definition at line 1223 of file mobileopengl2graphics.cpp.
1228 for (
int f = 0; f < 65535; f ++)
1235 if (test[0] != 0 || test[1] != 0 || test[2] != 0 || test[3] != 0)
1238 test[0], test[1], test[2], test[3]);
void log(const char *const log_text,...)
#define mglGetIntegerv(...)
References Logger::log(), logger, and mglGetIntegerv.
◆ enableTexturingAndBlending()
void SafeOpenGLGraphics::enableTexturingAndBlending |
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◆ getMemoryUsage()
◆ isAllowScale()
bool isAllowScale |
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const |
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finaloverridenoexcept |
◆ restoreColor()
void SafeOpenGLGraphics::restoreColor |
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◆ setColorAlpha()
void SafeOpenGLGraphics::setColorAlpha |
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const float |
alpha | ) |
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inlineprivate |
Definition at line 269 of file mobileopengl2graphics.cpp.
271 if (mAlphaCached != alpha)
273 mAlphaCached = alpha;
274 mglUniform1f(mTextureColorUniform, alpha);
◆ updateTextureFormat()
void updateTextureFormat |
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◆ mTextureBinded
GLuint SafeOpenGLGraphics::mTextureBinded = 0U |
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