ManaPlus
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Go to the source code of this file.
Macros | |
#define | MGL_DEFINE |
#define | mglDrawArrays(...) glDrawArrays(__VA_ARGS__) |
#define | mglDisable(...) glDisable(__VA_ARGS__) |
#define | mglHint(...) glHint(__VA_ARGS__) |
#define | mglScissor(...) glScissor(__VA_ARGS__) |
#define | mglEnable(...) glEnable(__VA_ARGS__) |
#define | mglBindTexture(...) glBindTexture(__VA_ARGS__) |
#define | mglGetIntegerv(...) glGetIntegerv(__VA_ARGS__) |
#define | mglClear(...) glClear(__VA_ARGS__) |
#define | mglGetString(...) glGetString(__VA_ARGS__) |
#define | mglTexParameteri(...) glTexParameteri(__VA_ARGS__) |
#define | mglTexImage2D(...) glTexImage2D(__VA_ARGS__) |
#define | mglGenTextures(...) glGenTextures(__VA_ARGS__) |
#define | mglPixelStorei(...) glPixelStorei(__VA_ARGS__) |
#define | mglReadPixels(...) glReadPixels(__VA_ARGS__) |
Functions | |
defName (glGenRenderbuffers) | |
defName (glBindRenderbuffer) | |
defName (glRenderbufferStorage) | |
defName (glGenFramebuffers) | |
defName (glBindFramebuffer) | |
defName (glFramebufferTexture2D) | |
defName (glFramebufferRenderbuffer) | |
defName (glDeleteFramebuffers) | |
defName (glDeleteRenderbuffers) | |
defName (glGetStringi) | |
defName (glGenSamplers) | |
defName (glDeleteSamplers) | |
defName (glBindSampler) | |
defName (glSamplerParameteri) | |
defName (glDebugMessageControl) | |
defName (glDebugMessageCallback) | |
defName (glFrameTerminator) | |
defName (glLabelObject) | |
defName (glGetObjectLabel) | |
defName (glInsertEventMarker) | |
defName (glPushGroupMarker) | |
defName (glPopGroupMarker) | |
defName (glGenVertexArrays) | |
defName (glBindVertexArray) | |
defName (glDeleteVertexArrays) | |
defName (glDisableVertexAttribArray) | |
defName (glDeleteShader) | |
defName (glGetShaderInfoLog) | |
defName (glGetShaderSource) | |
defName (glDetachShader) | |
defName (glGetAttachedShaders) | |
defName (glGetActiveUniform) | |
defName (glBindFragDataLocation) | |
defName (glDeleteProgram) | |
defName (glCreateProgram) | |
defName (glGetProgramiv) | |
defName (glLinkProgram) | |
defName (glAttachShader) | |
defName (glGetShaderiv) | |
defName (glCompileShader) | |
defName (glShaderSource) | |
defName (glCreateShader) | |
defName (glGetUniformLocation) | |
defName (glGenBuffers) | |
defName (glDeleteBuffers) | |
defName (glBindBuffer) | |
defName (glBufferData) | |
defName (glEnableVertexAttribArray) | |
defName (glVertexAttribPointer) | |
defName (glUseProgram) | |
defName (glUniform1f) | |
defName (glUniform2f) | |
defName (glUniform4f) | |
defName (glValidateProgram) | |
defName (glGetProgramInfoLog) | |
defName (glBindAttribLocation) | |
defName (glActiveTexture) | |
defName (glGetAttribLocation) | |
defName (glUniform3f) | |
defName (glCheckFramebufferStatus) | |
defName (glProgramUniform1f) | |
defName (glProgramUniform2f) | |
defName (glProgramUniform3f) | |
defName (glProgramUniform4f) | |
defName (glBindVertexBuffer) | |
defName (glVertexAttribBinding) | |
defName (glVertexAttribFormat) | |
defName (glBindVertexBuffers) | |
defName (glIsBuffer) | |
defName (glVertexAttribIFormat) | |
defName (glVertexAttribIPointer) | |
defName (glInvalidateTexImage) | |
defName (glCopyImageSubData) | |
defName (glPushDebugGroup) | |
defName (glPopDebugGroup) | |
defName (glObjectLabel) | |
defName (glTexStorage2D) | |
defName (glGenQueries) | |
defName (glBeginQuery) | |
defName (glEndQuery) | |
defName (glDeleteQueries) | |
defName (glGetQueryObjectiv) | |
defName (glGetQueryObjectui64v) | |
defName (glTextureSubImage2D) | |
defName (glTextureSubImage2DEXT) | |
defName (glClearTexImage) | |
defName (glClearTexSubImage) | |
#define mglTexParameteri | ( | ... | ) | glTexParameteri(__VA_ARGS__) |
defName | ( | glActiveTexture | ) |
defName | ( | glAttachShader | ) |
defName | ( | glBeginQuery | ) |
defName | ( | glBindAttribLocation | ) |
defName | ( | glBindBuffer | ) |
defName | ( | glBindFragDataLocation | ) |
defName | ( | glBindFramebuffer | ) |
defName | ( | glBindRenderbuffer | ) |
defName | ( | glBindSampler | ) |
defName | ( | glBindVertexArray | ) |
defName | ( | glBindVertexBuffer | ) |
defName | ( | glBindVertexBuffers | ) |
defName | ( | glBufferData | ) |
defName | ( | glCheckFramebufferStatus | ) |
defName | ( | glClearTexImage | ) |
defName | ( | glClearTexSubImage | ) |
defName | ( | glCompileShader | ) |
defName | ( | glCopyImageSubData | ) |
defName | ( | glCreateProgram | ) |
defName | ( | glCreateShader | ) |
defName | ( | glDebugMessageCallback | ) |
defName | ( | glDebugMessageControl | ) |
defName | ( | glDeleteBuffers | ) |
defName | ( | glDeleteFramebuffers | ) |
defName | ( | glDeleteProgram | ) |
defName | ( | glDeleteQueries | ) |
defName | ( | glDeleteRenderbuffers | ) |
defName | ( | glDeleteSamplers | ) |
defName | ( | glDeleteShader | ) |
defName | ( | glDeleteVertexArrays | ) |
defName | ( | glDetachShader | ) |
defName | ( | glDisableVertexAttribArray | ) |
defName | ( | glEnableVertexAttribArray | ) |
defName | ( | glEndQuery | ) |
defName | ( | glFramebufferRenderbuffer | ) |
defName | ( | glFramebufferTexture2D | ) |
defName | ( | glFrameTerminator | ) |
defName | ( | glGenBuffers | ) |
defName | ( | glGenFramebuffers | ) |
defName | ( | glGenQueries | ) |
defName | ( | glGenRenderbuffers | ) |
defName | ( | glGenSamplers | ) |
defName | ( | glGenVertexArrays | ) |
defName | ( | glGetActiveUniform | ) |
defName | ( | glGetAttachedShaders | ) |
defName | ( | glGetAttribLocation | ) |
defName | ( | glGetObjectLabel | ) |
defName | ( | glGetProgramInfoLog | ) |
defName | ( | glGetProgramiv | ) |
defName | ( | glGetQueryObjectiv | ) |
defName | ( | glGetQueryObjectui64v | ) |
defName | ( | glGetShaderInfoLog | ) |
defName | ( | glGetShaderiv | ) |
defName | ( | glGetShaderSource | ) |
defName | ( | glGetStringi | ) |
defName | ( | glGetUniformLocation | ) |
defName | ( | glInsertEventMarker | ) |
defName | ( | glInvalidateTexImage | ) |
defName | ( | glIsBuffer | ) |
defName | ( | glLabelObject | ) |
defName | ( | glLinkProgram | ) |
defName | ( | glObjectLabel | ) |
defName | ( | glPopDebugGroup | ) |
defName | ( | glPopGroupMarker | ) |
defName | ( | glProgramUniform1f | ) |
defName | ( | glProgramUniform2f | ) |
defName | ( | glProgramUniform3f | ) |
defName | ( | glProgramUniform4f | ) |
defName | ( | glPushDebugGroup | ) |
defName | ( | glPushGroupMarker | ) |
defName | ( | glRenderbufferStorage | ) |
defName | ( | glSamplerParameteri | ) |
defName | ( | glShaderSource | ) |
defName | ( | glTexStorage2D | ) |
defName | ( | glTextureSubImage2D | ) |
defName | ( | glTextureSubImage2DEXT | ) |
defName | ( | glUniform1f | ) |
defName | ( | glUniform2f | ) |
defName | ( | glUniform3f | ) |
defName | ( | glUniform4f | ) |
defName | ( | glUseProgram | ) |
defName | ( | glValidateProgram | ) |
defName | ( | glVertexAttribBinding | ) |
defName | ( | glVertexAttribFormat | ) |
defName | ( | glVertexAttribIFormat | ) |
defName | ( | glVertexAttribIPointer | ) |
defName | ( | glVertexAttribPointer | ) |