23 #ifndef RESOURCES_SPRITE_IMAGESPRITE_H
24 #define RESOURCES_SPRITE_IMAGESPRITE_H
51 const int posX,
const int posY)
ImageSprite(Image *const image)
bool update(const int time)
unsigned int getCurrentFrame() const
bool setSpriteDirection(const SpriteDirection::Type direction)
int getNumberOfLayers() const
unsigned int getFrameCount() const
bool play(const std::string &action)
bool updateNumber(const unsigned num)
const Image * getImage() const
void draw(Graphics *const graphics, const int posX, const int posY) const
#define A_DELETE_COPY(func)