ManaPlus
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#include "localconsts.h"
#include <SDL_opengl.h>
#include "sdlshared.h"
#include "utils/stringvector.h"
#include <set>
Go to the source code of this file.
Data Structures | |
class | GraphicsManager |
Macros | |
#define | GL_GLEXT_PROTOTYPES 1 |
Functions | |
PRAGMA45 (GCC diagnostic push) PRAGMA45(GCC diagnostic ignored "-Wredundant-decls") PRAGMA45(GCC diagnostic pop) class TestMain | |
Variables | |
GraphicsManager | graphicsManager |
#define GL_GLEXT_PROTOTYPES 1 |
Definition at line 32 of file graphicsmanager.h.
PRAGMA45 | ( | GCC diagnostic | push | ) |
Definition at line 313 of file testlauncher.cpp.
References TestLauncher::file, and TestLauncher::mTest.
Referenced by LocalPlayer::attributeChanged(), StatsPageBasic::attributeChanged(), ChatWindow::attributeChanged(), KillStats::attributeChanged(), MiniStatusWindow::attributeChanged(), StatusWindow::attributeChanged(), SDLInput::convertKeyCharacter(), WhoIsOnline::downloadThread(), Net::Download::downloadThread(), Client::gameExec(), TextField::handleCtrlKeys(), TextField::handleNormalKeys(), DropDown::keyPressed(), TextBox::keyPressed(), CharCreateDialog::keyPressed(), CharSelectDialog::keyPressed(), QuitDialog::keyPressed(), ServerDialog::keyPressed(), and Setup_Colors::valueChanged().
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extern |
Definition at line 115 of file graphicsmanager.cpp.
Referenced by Setup_Video::action(), OpenGLImageHelper::copySurfaceToImage(), NormalOpenGLGraphics::drawLineArrayf(), NormalOpenGLGraphics::drawLineArrayi(), MobileOpenGL2Graphics::drawLineArrays(), MobileOpenGLGraphics::drawLineArrays(), ModernOpenGLGraphics::drawLineArrays(), drawQuad(), MobileOpenGL2Graphics::drawQuad(), ModernOpenGLGraphics::drawQuad(), NormalOpenGLGraphics::drawQuadArrayfi(), NormalOpenGLGraphics::drawQuadArrayfiCached(), NormalOpenGLGraphics::drawQuadArrayii(), NormalOpenGLGraphics::drawQuadArrayiiCached(), drawRescaledQuad(), MobileOpenGL2Graphics::drawRescaledQuad(), ModernOpenGLGraphics::drawRescaledQuad(), MobileOpenGL2Graphics::drawTriangleArray(), ModernOpenGLGraphics::drawTriangleArray(), MobileOpenGLGraphics::drawTriangleArrayfs(), MobileOpenGLGraphics::drawTriangleArrayfsCached(), emuglTextureSubImage2DEXT(), Client::gameInit(), Graphics::getMemoryUsage(), MobileOpenGLScreenshotHelper::getScreenshot(), OpenGLScreenshotHelper::getScreenshot(), OpenGLImageHelper::glLoad(), SafeOpenGLImageHelper::glLoad(), Client::initGraphics(), MapReader::loadEmptyAtlas(), MobileOpenGL2Graphics::postInit(), ModernOpenGLGraphics::postInit(), MobileOpenGLScreenshotHelper::prepare(), OpenGLScreenshotHelper::prepare(), MapReader::readTileset(), Theme::selectSkin(), setConfigDefaults2(), Graphics::setOpenGLMode(), MobileOpenGL2Graphics::testDraw(), ModernOpenGLGraphics::testDraw(), NormalOpenGLGraphics::testDraw(), TestLauncher::testTextures(), TestLauncher::testVideoDetection(), and Graphics::updateMemoryInfo().